Heya bunbuns!
Here is the 1.0.9 Update!!!!
Changelog:
- Fixed cheese in W-21
- Fixed cheese in S-16
- Fixed Home Capture cheese in N-22
- Fixed pilgrimage cheese
- Fixed pathfinding bugs when navigating around multiple holes and hole+deadend combos: The bunny will now properly prioritize holes in the traditional setup: front over left over right, bunny will no longer pick hole over deadend as it was erroneously the case under some circumstances
- Fixed Bunbel Tower achievement not requiring a bunny from the Forgotten Bunburrow as part of the stack requirement
- Fixed secret SFX for first %!!/.;[/spoiler] captured playing on multiple captures under certain circumstances
- Fixed Ophéline dialogues being missable by resetting from the pause menu during her dialogues. Missed dialogues related to progression are available again for affected players.
- Fixed resetting and going back to surface being available in the pause menu during dialogues
- Fixed carrot sound being triggered when a bunny reaches a tile with an already eaten carrot under some circumstances
- Fixed typos in french localization
- Fixed style of Infinite Speed option
- Fixed visual glitch showing unnecessary corners on indestructible walls next to bunny pillars
- Fixed some bunny pillars's eyes being erroneously turned on or off in some levels
- Added some cool tunnels around some bunny pillars, showcasing their own pilgrimage
- Added a few new bunny pillars here and there: the Gate remains shut, yet more bunnies are coming, is this only the beginning?
Consequences:
No changes will be made to your save, but please take a new look at N-22 if you're stuck on N-19!
Please note, we are still aware of the 2 following issues:
- one that the community dubed "lagsplosions" that allows capture of babies that are not capturable in other ways through lag
- one regarding bun stacks being undeterministic about their spawn position during wall bursts
I wanted to fix them in this update but they require quite the amount of work and focus while being less critical than some of the stuff fixed here!
Once these will be fixed, we'll be able to bring all the QoL stuff you have been asking about (baby hint system, never-decreasing bunny counter, more accessibility settings, improved timer features, dedicated map button etc etc)
We're also working on a Mac version, more on that soon!
Hope you will enjoy this!
This update has been extensively tested but if you have find *new* pathfinding bugs introduced today, please let me know!
Friendly reminder to leave a positive review to the game if you enjoy it <3 We're over halfway to 500 reviews and its Overwhelmingly Positive rating!!
Happy bun-catching!
- Lenophie