Buon pomeriggio, signore e signori, we are Königsborgs, developers for Don Duality. Here we go with the second part of our dev diaries!

We can’t say there are similar games as Don Duality. Honestly, the whole game was made on a clean slate without relying on any references. We initially thought about the experience we wanted to convey to the player - the duality of the life of a criminal, who in normal life seems to be a good citizen, but underground does dark deeds.

There were challenges mostly of a game design nature. Don Duality is not similar to most tycoons (we can hardly put it in this category), so we had to invent a lot of things from scratch. It was also important for us to make all the player's actions through the cards as much as possible, no other way, so it was not easy to invent.

Let's start with the fact that both coders in our team know this engine well enough to write virtually any 2D game. Besides, GameMaker is quite simple, reliable and can create builds for any technological platform.

The Sopranos, The Godfather, Ozark. Interestingly enough, at the time of the first game prototype development we were watching a TV series about money laundering. Perhaps it influenced the final idea of Don Duality.

That was funny! Honestly, There was no plan. We just decided that the factions should be symmetrically placed in the corners of the map, so the game would be more balanced. We placed the districts themselves so that the distance between the factions would be about the same in conventional squares. So there is no magic here. Although, based on the faction archetypes, we tried to place them in areas that fit them better. I think you can easily read the factions by their appearance and name, as well as their starting locations.

The biggest change is the mafia clan battle map. Although we originally planned something similar, in the initial plan we thought that there would be no other mafias on the map except for the Duality family, but in the end we came to the conclusion that initially the Duality family controlled the city and prevented other clans from taking the lead, but after the death of the father of the family, the Duality's position weakened a lot, as a result we have at the beginning of the game a state where all clans are about equal for the control of the city after a bloody war.

Grazie per your interest in our game, support and feedback! We look forward to your questions and thoughts!

https://store.steampowered.com/app/2247570/Don_Duality
Don Duality is a thrilling tycoon game that challenges players to manage a dual life of crime and entrepreneurship. Build a criminal empire by sending your gangsters to collect debts, rob banks, and steal valuables. Use the money earned to launder it in your legitimate business establishment. As a restaurant owner, hire and train staff, and upgrade the facilities to attract more customers.
However, balancing both lives won't be easy, as criminal activities will attract unwanted attention from law enforcement. Make strategic decisions and weigh the risks carefully as you navigate the dangerous world of organized crime and business. Can you handle the duality of running a successful restaurant and leading a criminal syndicate? Wishlist Don Duality and find out!
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