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Caverns of Evil
News
1.8.1
Game update
1.8.1
Caverns of Evil
· published
27 Jun 2023, 15:58 UTC
· build
11570341
All news
Players around this date
Read on Steam
Some changes:
The final bosses actually spawn
The victory screen will not advance the level or do other normal intermission stuff
Difficulty in NG+ is now asymptotic, with 16=16 and infinity=32
More from Caverns of Evil
Other announcements
All news
Game update
12 Sep 2026
Wondering if its Safe to Return....
This adds several improvements: · You can now switch between windowed and full screen mode · Monsters are slightly easier to hit · Wand class weapons have a few (not many) more charges · High-tier armors a bit more durability · Fireball now work more as intended (though not in the most ideal way) This update might have come later, with more testing and perhaps a couple more things added on. How…
Game update
2 Sep 2026
Version 2.1.0
Big improvements to enemy collision and movement. Spectres now have attack, pain, and death sounds (they will never have idle/aggro sounds, as they are stealth mobs). Some UI beautification. (Unfortunately, winged imps still don't really fly :( ) Probably last update, at the very least for a while.
Game update
25 Aug 2026
Added Save-Resume
Progress is now saved each time you complete a level, and can be resumed later if you stop playing (as long as you don't die, permadeath is still there). Just because I'm no longer selling this doesn't mean I want to leave obvious problem in the game for those who have it.