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ZimmerNewsPatch 1.08
In-game event

Patch 1.08

Zimmer · published 1 Mar 2023, 23:38 UTC · build 10669332

All newsPlayers around this dateRead on Steam

Zimmer version 1.08

The Fire Update

  • base fire damage lowered from 10 to 5
  • objects now proc fire damage every 1 second instead of every .33 seconds
  • removed invulnerability frames from monsters for fire damage
  • flammable monsters can catch on fire


player can now catch on fire

  • fire will burn out automatically after 5 to 20 seconds
  • can be put out by drinking form a fountain
  • can be put out by walking through a deep puddle/pond
  • can be put out by mud puddles
  • can be put out by the gods
  • boss fight for yc'nan will spawn a pond
  • being on fire as a monster or player is 1 damage a second
  • setting a frozen monster on fire will melt the ice
  • a player on fire cannot be frozen
  • "resisted" fire status alert shows up less often
  • fires can no longer be started in a fountain or pond
  • if you try to start a fire in a fountain it will result in a puff of smoke

new hero: Fire Mage

  • spell: Summon item
  • ranged attack
  • attacking causes fires
  • Fire mage always starts with Fire Resistance in addition to the random buff
  • damage caused by her fires to monsters scales with her attack damage

Other updates



new item: Spider boots

  • webs do not slow you
  • you spawn webs as you walk
  • spiders no longer spawn
  • monster pathing updates, monsters will get stuck less often
  • items now will highlight when you are close enough to pick them up
  • all items will now display their name when you mouse over them
  • arrows and most other projectile speeds increased from 1500 to 1700
  • player speed increased from 610 to 630
  • floating eye attack animation slowed by 50%
  • floating eye HP raised from 150 to 150+(level*2)
  • removed invulnerability frames from monsters that get hit by projectiles
  • minor sound player updates
  • hero select screen updates
  • death screen updates
  • ascension screen updates
  • ascension/death now shows the hero you were playing
  • removed hint screen, needs reworking
  • monsters can no longer spawn directly next to player in room entrance
  • updates to controller code
  • fixed bug with monsters not being slowed by mud
  • various other updates
  • fixed bug where rellim was not dropping as many bombs as he was supposed to
More from Zimmer

Other announcements

All news
Game update19 Apr 20241.12-fixed a bug with fountain display -auto play -dark mode settings 0-10 added -removed some amulets from auto-play that are not useful in that game modeGame update14 Apr 20241.11-auto play -dark mode addedIn-game event9 Apr 2024Zimmer patch 1.10-player move speed increased from 640 to 650 -statue hp from 30 to 45 -altars hp from 400 to 600 -large flower boxes hp 25 to 45 -snowman and pumpkin hp from 15 to 25 -gold block and anvil from 50 hp to 75 -most other wooden objects hp increased from 15 to 21 -player melee attacks now do double damage to most objects -players with 11 more more attack will one-shot most furniture now -added a ve…