Patch for update #55
This is a patch for update #55 I applied community feedback to tried and make the game better, please contact me in Discord if you have a suggestion or issue with the game. https://discord.gg/UgWWZahCfp
Thank you!
- Moved camera slightly up and adjusted creature cameras to scale with creature size.
- Fixed Spirit Wulves and Wurm Spawn summons to scale with 1-100 levels (it was old values) also checked all summons.
- Fixed Wulv Howl to scale with new values (was on old values).
- Fixed Wulv Pounce to scale with new values (was on old values).
- Fixed wrong amount of HP per level for Wulv to scale with new values.
- Removed Stones and Rocks from Crystal Harvests.
- Skeletons always drop 2-10 Bones now.
- Spors always drop 2-10 Meat now.
- Adjusted some items to scale with new values.
- Adjusted some creature passives to match current values.
- Adjusted some items to match current values.
- Buffed worms and leaves.
- Buffed Gore and Meat added a cooldown on those items 60 seconds.
- Added UI for required trophies for mutations of trophy weapons.
- Fixed wrong storage item's random seed type which is cause of item loss on server restart.
- Fixed stackable character buff not being saved to database.
- Fixed character try to teleport while it is dead.
- Fixed monster spawns not to spawn in safezone.
- Fixed harvestables not spawning.
- Fixed item non equip items drop on death.
- Fixed Roo Rat Love Skin.
- Fixed an issue not being able to pickup harvests or items.
- Increased auto loot range.
- Increased stack limit from 100 to 500
- Increased meat drop % from regular monsters.
- Increased difficulty on all monsters.
- Increased item pickup range.
- Lowered harvestable material gain.
- Rebalanced random bonus stats.
- Rebalanced monster EXP and drop rates.
- Rebalanced monster damage and defense.
- Rebalanced some items especially the tails and trophy weapons.
- Rebalanced leveling.
- Adjusted some of the mutate requirements.
- Adjusted stats of all spawns.
- Adjusted harvestable spawn tables.
- Adjusted Growth sizes of all creatures slightly.
- Adjusted Safezone and replaced UI.
- Reduced creature passives by 1/2.
- Reduced hold able speed on adding skill/stat points.
- Removed effects from tails until they're fixed. I was unable to resolve issues with tail effects so instead of leaving something overpowered I'll remove it for now.
- Removed trophy weapon drops from elite monsters.
- Removed auto walk.
- Removed some floating grass.
- Added Skeleton to common monster.
- Added UI warning when mutating items that it will reduce the level by -1.
- Made Fiber plant bigger to clarify that its harvestable.