Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
IraNewsIra Development Update
Community

Ira Development Update

Ira · published 9 Feb 2023, 02:00 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

We've been very busy updating and improving Ira to get it ready for its official release, and one of the most important things we've had to work on is game balancing.

Over the past year, we've added a lot of new features and content to the game. Because of this, we've had to revisit and re-evaluate everything we've created so far, in order to make sure that the new stuff works together with the existing stuff, and that the game is still a lot of fun for as many people as possible.

We've had to adjust weapon stats, modify perk effects, increase/decrease enemies' HP and tweak just about everything where numbers are involved! We're not ready to reveal all the updates in detail just yet, but you can definitely expect some balance changes when the finished game is finally unveiled.

We'll have some new things to show you within the next couple of weeks, so please stay tuned for the next update!

Nicalis Home • YouTube • Facebook • Twitter

© 2023 Nicalis, Inc. / ABShot

More from Ira

Other announcements

All news
Major update30 Jul 2026Patch Note - v1.1.0Hello everyone! We're pleased to announce a new patch that will update the game to v1.1.0! Thanks for all the comments and bug reports; we've worked on many important improvements and several bug fixes in response to player feedback, mostly focusing on game-breaking bugs. Here's a handy list of what's been updated: Improvements · Added side stories for the apostles. They will be updated as the…Game update4 Nov 2023Balance Patch v1.0.12Boss "Chaos" health increased by 5000 / 5000 / 5000 / 5000 / 5000 / 10000 for each phase. · Relic "Purified Chaoskull Ornament" energy recovery changed from 1% to 0.1%. · Weapon 'Dowole's Avarice' damage changed from 30 to 15 and projectile count changed from 13 to 6. · Weapon 'Exorcism Bow' damage changed from 15 to 30 and charge damage changed from 30 to 60. · Normal damage of the weapon 'Bla…Game update25 Oct 2023Patch v1.0.11Fixed an issue where the Lotus Arrow damage from the relic Lotus Necklace was incorrectly displayed. · Fixed some relic-based effects not displaying correctly, including the relic Bloodstained Diary. · Fixed an issue where Murder Frenzy from the Bloodstained Diary reversed the damage increase conditions when it was at full stack and when it was not. · Fixed a bug where the bless "Lighter Footst…