Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Endgame: Road To SalvationNews0.866 + 0.865 Hotfix Info
Game update

0.866 + 0.865 Hotfix Info

Endgame: Road To Salvation · published 19 Feb 2023, 01:58 UTC

All newsPlayers around this dateRead on Steam

Hello Survivors!

New- Added Master Audio control to the options screen, Shift-click to quick store items to storage, along with some fixes and exploit corrections. Check out the 0.866 changelog below!

This quick hotfix addresses some bug reports. I always appreciate your reports and suggestions, even though I can't always use them all, I do what I can to maintain a balance in the game that works for everyone. Certain features are planned in the future such as mappable controls, more varied landscapes and buildings, and so on, but bug reports have to take priority.

0.866 Hotfix
-Master Volume control added to options/ saved to game settings
-Shift-click inventory item to quick-store items
-Take All confirm only on colony storage/vehicle trunks (+More than 1 item)
-prevent picking up individual items while multipickup widget is open
-Fixed death count increase while in colony exploit
-Caravan income widget would cause loss of mouse control on close in certain situations
-Repair vehicle in colony typo fixed
-Fixed recruit survivor with car horn feature/ nearby enemy bonus adjusted
-Npc followers entering a controlled quad/motorcycle was not properly removing player backpack
-Lowered the highway in the colony to prevent unnecessary impacts with low-riding vehicles
-Changed camera collision reaction with doors to prevent camera glitch when opening doors
-Some spawn actors were interfering with navigation and not being properly removed, possibly affecting the evasive sliding/blocked movement bug
-Tried a few other possible fixes for the movement bug
-Reduced some overhead on some spawn actors, should improve performance
-Some enemy types would not be spawned if playing the game on reduced spawn count, now minimum spawn range has a floor of 1
-Death while transitioning into basement bugfix

0.865 Hotfix
-Limited the number of concurrent pickup sounds that can play at once
-Updated tooltip for the dodge skill in the skills screen and the character creation screen
-Fixed an item duplication bug where moving a stack to a full storage with a target slot above the maximum count would not remove items from inventory
-Drag + dropping items onto the ground would cause issues when the storage widget is open, so now storage must be closed to properly drop items on the ground
-Added a check to hopefully prevent the rare invisible zombie bug
-Reduced the fireplace audio and the max number of concurrent fireplace sounds
-Spacebar (cancel button) will now close the take all confirmation widget as well
-The escape key will now close all open widgets if any are open, then open the pause menu if clear
-Spider attack range adjustments
-I found that the take all confirmation widget is pretty dangerous in certain situations, so It will only be used if there is more than 3 items in target storage/multipickup widget for faster looting
-Fixed the take all confirmation widget from p2 would sometimes appear on p1's screen

More from Endgame: Road To Salvation

Other announcements

All news
Community25 Jun 2026Patch Preview Report- 0.9 Deliver Us From EvilHello Survivors! It's time to let people know what's happening once again in the progress of Endgame: Road to Salvation Major update 0.9 Deliver Us From Evil. This is by far Endgame's largest update ever, and I'm still making daily progress towards the release. I'm having a lot of fun testing the new features and content in Endgame, I can't wait to share it with you. I apologize that it's takin…Community24 Dec 2025News Update V0.9 "Deliver Us From Evil"Season's Greetings from IndieAnonGames! Hello Survivors! There are some exciting things happening behind the scenes, time to shed some light on the situation. The upcoming Major Content Update "0.9 Deliver Us From Evil" Is on the horizon, along with a ton of new features and content for you. New weapon models, enemies, allies, game mechanics, equipment modifications, new NPC skill and equipment…In-game event28 Oct 2025V0.895 UpdateHello survivors! It's been some time since the last update, but I'm here with a small bugfix to start. This one will tackle some of the community bug reports and suggestions, and is quite small compared to what I've got planned for the next major content update. For now I've added a few features, fixed a few bigger AI issues and bugs, and made some general QOL improvements aside from the commun…