Hey all with development of Wyvia continuing apace we thought it be fun to begin a class guide series starting with the trusty Mercenary class. Over this series we'll cover the various classes in Wyvia and all of their great abilities and passive traits.

The starting class of Wyvia, being part of a band of mercenaries that help defend the world you are outfitted with various skills and traits to help you in your quest to discover the origin of the missing Wyverns and the source of the monsters invading the world. This is the foundational class of all other classes and your skills allow you to respond to a variety of threats. Maxing out a skill lets you cross-skill into another class to let you mix-n-match your skills.
Dash

The first skill every Mercenary learns is to dash out of the way. You can't die if they can't hit you and a few well placed dashes have saved many a mercenary's skin when a fireball or sword swing gets too close. Dash can be reposition yourself into an advantageous position and get the drop on an enemy. It also makes for a great way to cover a short distance when you gotta go fast.
Intensify

Hitting as hard as you get is what chumps do, you want to hit harder! Intensify lets you make one good whack that increases your base damage. Usually this enough to take down most enemies in one swing and if it doesn't well that's what dash is for right?
Flashstone

The last tool in the Mercenary's arsenal is the flashstone, these small rocks of imbued with mana don't do a ton of damage but they make up for it by dizzying most enemies. When you enemies are stunned you can whale away with a series of blows or one good intensify strike.

Gifted

Training

Haggle

Heartfulness

Mindfulness
