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The WILDSNewsPacks, Personalities, Relationships, and Quests enter The WILDS
Game update

Packs, Personalities, Relationships, and Quests enter The WILDS

The WILDS · published 11 Dec 2022, 20:07 UTC · build 10124806

All newsPlayers around this dateRead on Steam

Release Version 1.2.1
CRITICAL
+ DATA WIPE: This update will require a clean wipe of all data including levels, animals, and all progress.

NEW FEATURES:
+ PACK MANAGEMENT: Pack management has been completely revamped with the new pack panel. This will be the hub where packmates, quests, relationships and more are all manageable.
+ PERSONALITIES: Each animal has various personality traits which effect things like their relationships, abilities, and AI decision making.
+ RELATIONSHIPS: Relationships are a 5 factored metric that make up your animals overall Affinity to the pack. Managing the various metrics to maintain a good relationship with your pack will both keep your animals happy and give various bonuses.
+ QUESTS: Quests are barebones right now, but they are dynamically generated missions based on your pack / animals current status and recent events.
+ TITLES: Add titles to your animals to further signify their roles in the pack.

GAMEPLAY CHANGES:
+ CONTROLS: Major controls changes, ZOOM is now default bound to the mouse wheel, dynamic movement and pose changes are swapped to SHIFT and CONTROL.
+ PROGRESSION: You will now start with ONLY the Wolf available to play as, you'll have to discover and inspect other animals to unlock them as playable.
+ TARGETING: Mechanically this may be the biggest change, ANY INTERACTIBLE is now targetable.
+ CAMERAS: Another total rework on cameras, targeting camera now offset from your animal and has a controllable zoom.
+ BONDING: Bonding is now only able to be accomplished with solo animals, animals already in a pack will not allow bonding.
+ PACK HOWLING: When an animal howls/roar the pack will no join in with them.

BUG FIXES
+ CRITICAL: Black screen not fading for some users away on start should be fixed.
+ SNIFFING: Animals were not properly animating their sniffing.
+ MATE BEHAVIOR: Pack surround no longer breaks mate AI.
+ GENERAL: Many many bug fixes.

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Community14 Sep 2023Leaving Unity and what that means for The WILDSDue to unity’s out of nowhere decision to force a pay-per-install model on all games using their software: ‘The wilds’ is going to enter a dormant period for an undetermined amount of time I have been developing with unity for over 10 years. its all ive ever known, I taught myself how to code, animate, and design games as a 1 man team. as of this morning i have cancelled my subscription to unit…Game update24 Aug 2023Visual Audio Wheel enters The WILDSRelease Version 1.5.0.2 NEW FEATURES + Visual Audio Wheel - Entering into detection mode now also gives your animal a visual display of nearby footsteps, greatly improving your ability to hunt down prey and avoid predators. GAMEPLAY CHANGES + ANIMAL SPAWN DISTANCE - Increased the distance from your player at which animal spawn in at, since we can now track from much further we can spawn animals…Game update22 Aug 2023Splashes enter The WILDSRelease Version 1.5.0.1 NEW FEATURES + SPLASHING - Added some splashy particles to the water that are based on animal size and speed, alo added a bunch of new water sounds, for more realistic experience in water. GAMEPLAY CHANGES + HERBIVORE GRASS - More good changes to improve the annoyance of the grass always overriding what herbivores are trying to interact with. + FAST FEED - With the doubl…