Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Super Lesbian Animal RPGNewsSLARPG v1.1 Changelog
Game update

SLARPG v1.1 Changelog

Super Lesbian Animal RPG · published 6 Jan 2023, 22:18 UTC · build 10271527

All newsPlayers around this dateRead on Steam

We've got a big one this time! This is the most substantial patch I've made since launch.

v1.1 Changelog

"New content":

  • Additional Guidance mode can now be toggled on or off from the start of the game or via the in-game Options menu! When enabled, this will occasionally offer more direct hints on what to do next in a few specific parts of the game for more story-focused players - particularly a few puzzle segments, as well as helping you find the side content late in the game.(Ultimately, the total number of hints added across the game is low. Exploration, dungeon puzzles, and returning to previously-visited areas with new tools are core pillars of SLARPG's design, and I don't want to hold the player's hand every step of the way. But these specific bits have been parts where some players just gave up and messaged me (usually at like 3am), or posted a cry for help in the #SLARPG tag on Twitter. Which isn't optimal! So now an extra nudge in the right direction exists in-game, should you ever need it.)
  • New area maps have been added for the Amber Woods, Sapphire Coast, and Uncanny Valley! They can be acquired from Park Ranger Taylor, the beach souvenir shop (first accessible in Act III), and Rafael, respectively.
  • And finally, as was originally intended, Melody now has... a pet cat in her house!! He is truly the most important part of this patch, and the most important thing that will ever be patched into the game.

Other tweaks:

  • Unrevealed enemies should no longer have their health bars displayed when using multi-target attacks.
  • The menu (and, by extension, the options menu) can now be accessed during the Prologue.
  • Fixed the Bestiary entries for the Loot Scooter and Helper Jelly not properly unlocking in the Sapphire Coast.
  • The animation for Megalith from the Geomancer Spellbook now plays for each individual enemy that's caught in its area of effect. (A compatibility issue was found with the script that made AoE attacks only play one animation, and this was the only skill in the game that needed said script.)
  • Originally the columns in the last "puzzle" room of the Flurry Mountains had no collision because that room is just a joke and I didn't want people to get stuck in a maze that exists purely for a gag but they now have collision so that I stop receiving bug reports about it
  • Added new line when entering the Fortune Teller's shop late in Act IV (or Act V) saying that he can help locate uncompleted major side quests at that point in the story. (He will now also point you in the direction of Fawna's side quest if you haven't completed it.)
  • A backup method of acquiring the missable Spellbook in Act III has been added late in Act IV. (You can still only get it once.)
  • The Crypt boss can no longer be defeated in a way that makes a certain unique status ailment remain after the battle.
  • There's now an additional warning at save points past the point of no return.
  • Other minor fixes.

To try and manage expectations here, while this update contains more than the usual bug fixes, I don't currently have any plans to add a huge amount of content to the game. Right now I think it's already long enough, and the game's structure (with a definitive ending and no postgame) isn't conducive to adding DLC. And also, you know, what's there already took almost eight years of my life to make, and that kinda takes a lot out of you. But these additions felt like they would meaningfully improve the experience of what's already there.

Enjoy the update, everyone!

More from Super Lesbian Animal RPG

Other announcements

All news
Community29 Nov 2023Get the SLARPG soundtrack on vinyl and CD!Just in time for the holidays, the physical editions of the Super Lesbian Animal RPG soundtrack by Beatrix Quinn are in stock at Turtle Pals Tapes! The main event is the two-disc vinyl LP set , which features a curated selection of 40 fan favorite tracks from across the game pressed to a pair of pride-themed translucent splatter vinyls. The front and back covers and the four side labels also fe…Community21 Nov 2023Nominate SLARPG in the Steam Awards!The Steam Autumn Sale is here! Naturally, we've put SLARPG on sale for the occasion. But this also means it's time to nominate games for the 2023 Steam Awards! If you'd like to throw us a nomination, you can pick whatever category you think is best, but we're personally suggesting the Outstanding Story-Rich Game award. This has been a very stacked year for releases, so the competition will be f…Game update26 Oct 2023SLARPG v1.2.3 ChangelogIt's been a bit since we had a larger patch with a variety of fixes! Thank you to everyone who's reported these issues. Skill changes: · Melody's lower level Woodland Paladin spell, Woodland Healing , has been reworked and buffed. Rather than scaling with Melody's Magic stat, it now heals for a flat 20% of the target's max HP every turn for four turns. For most builds, this should be a notable…