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Air Traffic: GreenlightNewsDevlog December 2022
Community

Devlog December 2022

Air Traffic: Greenlight · published 23 Dec 2022, 07:33 UTC

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Hi controllers,

Happy holiday!
It's been a while since the Key Mapping update.

In early November, I made a series of mistakes that wiped out some parts of the codes and backups. As a result, almost all game mechanics changes after the Traffic Flow Update (v2.11, in September) are history.
As rewriting identical codes is nearly impossible, some details, like the aircraft maneuver, will differ slightly from the current version in the next update.
However, since I had to do it all over again, I made some changes to add new features.
Here are the major changes in the next update, which is planned to be released in January.

    Arrival Procedure


    Procedures for arrivals and transits.
    It's similar to the entry route setting in the Waypoints tab. In addition, you can set specific conditions for the arrival procedure.
    For example:

    In this screenshot, all flights entering the map from CHALI or LUCAS, above FL100, and the destination is LOTTO, will join route R1 after crossing the map border.

    Workshop & Presets


    Workshop contents include game save, replay, and preset.
    Presets include holding fix preset, custom waypoint preset, route preset, departure procedure preset, airport & runway preset (under the Management-Airport tab in the current version), obstruction marks preset, and map marks preset.In short, almost everything you can change in the game can be saved and shared.

    Approach


    In the new version, flights start decent on the final approach fix but initial the missed approach only after reaching the missed approach point. And the final approach fix can be moved to get a longer or shorter final.

And some relatively minor changes like:

  • The game window can be resized to fit any resolution.
  • The panels on the bottom of the screen can be stretched, collapsed, and ordered.
  • Wind direction and speed changed gradually.
  • The color of custom waypoints and holding fixes can be changed.
  • You can assign an altitude and speed to all nav points in a route.
  • Random color with one click.
  • You can add multiple rulers on the map.
  • New compass.
  • Flights won't be handoff when holding.


More from Air Traffic: Greenlight

Other announcements

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Game update20 May 2025V2.14.6 Patch 6 NoteRewrote the in-game window system to improve performance and maintainability. · Updated cursor graphics for better visibility. · Made various UI adjustments and polish. Thank you all for your support, feedback, and bug report. If you have questions, suggestions, or bug reports, join the Discord server.Game update8 Apr 2025V2.14.6 Patch 5 NoteHello controllers! This patch addresses some issues caused by the UI adjustments in the last update. One of the changes in the previous patch was disabling stretch scaling in high resolutions to preserve the original UI element ratios. However, this could result in text appearing too small on certain screens. As a temporary workaround before the implementation of adjustable UI text size in the…Game update5 Apr 2025V2.14.6 Patch 4 Hotfix NoteFixed: Missing terrain data in New York and Los Angeles Thank you all for your support, feedback, and bug report. If you have questions, suggestions, or bug reports, join the Discord server.