Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Slime EvolutionNewsSmall Fix
Game update

Small Fix

Slime Evolution · published 11 Dec 2022, 21:46 UTC · build 10125065

All newsPlayers around this dateRead on Steam

Thanks to a review, I realized that I accidentally uploaded a version I used to test which allowed quick progression. I also changed a few other things.

The following has been changed:

  • Player no longer spawns with the Ice Spike weapon. - No weapon should have been equipped to start. Instead player should collect resources, which determines their initial weapon & progression path.
  • Experience needed to level-up has been doubled. - It was set lower for testing purposes and never reverted to the previous setting.
  • Knights now spawn slowly, but are a bit stronger. Upon further leveling they will grow stronger and spawn quicker.
  • Knights now spawn at level 70, instead of 50. This should allow for further upgrades to the mob drop weapons.