Improved the fix parameter of the challenges command added to the game by releasing a quick update regarding the issue where a player completed the 7th Challenge (Charon) but the game crashed during this time and could not move on to the next challenge despite answering all the tasks correctly.
Although the probability of encountering this situation is low considering that it occurs for the first time, it is still not zero. Therefore, considering that there are too many commands in the game, a person who may encounter this situation may not know this solution, the method will automatically check when the game is restarted.
A notification will be sent if problems are found during the execution of the relevant command or the check at the start of the game.

If none of the automatic api call files located in the api folder under the Documents directory return a successful result, this will be shown in the relevant panel.

If any achievements you earned in offline mode were not synced or if something like the example above occurred and you were unable to unlock the achievement, now they will sync when you are online.

As a result of the fix parameter, which was added to the challenges command by necessity, some precautions have been taken for the security of the challenges.

An option has been added to the menu so that you can see the percentage of correctness of your answer for the tasks in the challenge. Runs 3 times for each session and then turn off.

A problem reporting button has been added to the Help and Guide page that will allow you to send all the necessary information. You will receive a notification in the opening scene if your report is responded to.

interface command to allow you to interact with the menu settings from the terminal.
This is the last update for CHAQS that brings new features.
Apart from the above, the improvements that were carried out quietly without the need to publish a patch note are below.