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Know by heart...NewsKnow by heart... A work of art through the eyes of a technical director
Community

Know by heart... A work of art through the eyes of a technical director

Know by heart... · published 22 Dec 2022, 23:12 UTC

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Are you interested in how game conceptions are formed?

Ayrat Zakirov, who is not only a technical director, but also the creator of the Know by heart.. game tells about it in his speech, which was held at the White Nights conference in St. Petersburg. In this video, Ayrat will tell the audience how a work of art is built from the techie’s point of view and why journalists called his last release Know by heart... a “therapeutic game”.

Watch on YouTube

https://store.steampowered.com/app/685670/_/

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Community24 Nov 2022Know by heart... for Steam Awards 2022!Greetings. It's KBH team speaking. Lots of players have pointed out the story and the music by Nikolai Kashevnik while playing Know by heart. We'd be grateful if you support our game in ONE OF TWO nominations ("OUTSTANDING STORY-RICH GAME" and "BEST SOUNDTRACK") for Steam Awards 2022, which will run till November 29. Every vote counts! Thanks!Game update22 Feb 2022Patch 03: Gameplay & technical fixesGameplay 1) Improved player navigation in the 'fire in the orphanage' scenario. 2) Fixed the 'doors in the fire re-activate after returning to a previous area' bug. 3) Reworked the bus enter/exit animations. 4) Fixed the 'character portraits restored to pre-epilogue state on game load' bug. 5) Fixed the 'game locks up on Misha taking the bus to police station in Day 2' bug. 6) Improved pathing…Game update15 Feb 2022Patch 02: Gameplay & technical fixesGameplay 1) Streamlined several areas in Day 1 for a smoother experience. 2) Streamlined the scene with Misha having to call the station on Day 2. 3) Streamlined the 'now or never' choice in the epilogue. Bugs 1) Fixed the 'mirror shards exit screen bounds' bug. 2) Fixed the 'archive not interactive in Day 5' bug. 3) Fixed the animations of Genghis holding the fire extinguisher. 4) Resolved sev…