Avatar and first person stabilizer users - Whether you prefer activating the LIV circle menu on the floor or from the SteamVR dashboard, the power to choose is now yours.
Simply head over to the new General Settings tab of the LIV home menu, and under 'VR activation mode:' select either floor or SteamVR Dashboard activation. Note: If you'd like to swap these options you'll need to make sure the compositor is closed first in order to head back to this home screen.

The traditional floor menu will be familiar to LIV veterans. With the LIV desktop app running (and avatars or first person stabilizer selected), head in headset and look down at the floor. When you see the LIV logo, take your cursor and hover it over the logo until it fills completely, then your menu will open. To exit the menu, simply go back to the LIV logo and hover over the circle until it fills and closes the menu.

With the LIV desktop app running (and avatars or first person stabilizer selected) open your SteamVR dashboard and you should see a new button on the lower left side. Click that to open the LIV menu! To close the menu you can click the ‘x’ in the top left corner (or click on the 'close menu' button in your SteamVR dashboard).
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This activation mode is perfect to avoid those accidental menu toggles while playing a round of golf or picking up virtual objects off the floor.
These updates have lived in the public_beta branch for a little while for testing, but they're ready to graduate and become available to all
.avatar eye and mouth tracking changes:
.VRM eye and mouth tracking changes:

It's Prisma Sinclair!
You can find full documentation and more details of these new avatar updates here (for .avatar formats) and here (for .VRM) respectively!
We've created a new section on the LIV home menu labeled 'general settings' which contains functions pulled from the quiet 'about' page that frankly, just makes more sense.
Specifically:
...have all been moved over into this new tab.

Also moving over from the public_beta branch, minor Beat Saber improvements with LIV!
Opaque objects are now actually opaque, the way they are meant to be!

Let us know what you think, we'd love to hear your feedback on our Discord!
LIV on creators!