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Ultimate Epic Battle Simulator 2NewsAuto LOD Generation In Character Mods! - Mod News
Community

Auto LOD Generation In Character Mods! - Mod News

Ultimate Epic Battle Simulator 2 · published 14 Feb 2023, 23:49 UTC

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Hello everyone. We wanted to give modders a sneak peak into progress of mod support for characters. In UEBS1 LODs(Level of detail) and polygon optimization was completely up to the modder making the character. This was problematic for many users since many people do not have access to the tools required, or the experience required.

Great news! Modded characters are now completely automatically optimized procedurally in game. not only does the system automatically crunch and remove polygons for distant characters, but it's even smart enough to identify objects (such as weapons and shields) that can be easily turned into sprites to ensure those small details are preserved at long render distances, all while keeping frame counts up. We look forward to the first update for mod support and we cannot wait to see your work!

Screen shot shows the results of completely automatic LOD generation. Note the shield and spear were turned into 2D sprites.

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