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RatropolisNewsUpdate 1.0.7701 : New abilities for leaders!
Major update

Update 1.0.7701 : New abilities for leaders!

Ratropolis · published 21 Dec 2022, 06:36 UTC

All newsPlayers around this dateRead on Steam

Hello all, it's been long since for the last announcement. Hope you all are doing great.
We've been busy developing our new game, <Ratopia>, so I am really sorry taht the updates got quite bit too late.
This time, we present you 6 new abilities for leaders, and some new advisers!
Hope you enjoy playing them and have a great year-end, and the new year!

We are doing our best to make a enjoyable new game.
Thank you all for your interests and supports!

Localization

  • Fixed some mistranslations
  • There could be typos and wierd translations on some languages. You can always join and help us for translations through our Discord channel(https://discord.gg/brXuwje8QY)! Any help would be really grateful.

Contents

Added 6 new abilities for the leaders.


You can simply press gender swap button to choose the new leaders.
Each of the leaders got different ability, starting adviser, and starting cards.

  • Merchant:
  • General:
  • Builder:
  • Scientist:
  • Shaman:
  • Navigator:

12 new advisers

  • Merchant: ,
  • General: ,
  • Builder: ,
  • Scientist: ,
  • Shaman: ,
  • Navigator: ,

Bug Fixes

  • Fixed to measure the effect after the Labor.
  • Fixed to give back Ratizens after the Labor.
  • Fixed card occuring errors when used on , , and .
  • Fixed to creat flame normally when used on building.
  • Fixed and cards showing different rarity.
  • Fixed which was having +Ratizens instead of +DMG when having +DMG effect.
  • Fixed to not creat a Dummy card when used on
  • Fixed to not relocate summoned enemies, such as and , above the City Hall.
  • Fixed to be affected by the advisor
  • Fixed not to kill all allies when save and loaded while the effect is on-going.
  • Fixed to measure minerals mined correctly after loading the save file.
  • Fixed never-ending loading issue under certain cercumstances.
  • Fixed Stock icon not showing on the 7th card that the Card Merchant sales.
  • Fixed to affect properly on the death of the cursed enemy units.
  • Fixed mismatched sound effect issues.
  • Fixed translation errors occured on some languages when restarting the game.
  • Fixed issue that some cards appear twice in the Glossary.
  • Fixed effect dissapearing in time.
  • Fixed boss making boss BGM turned off when only one of them dies.
  • Fixed Boss BGM is not ending even after the boss kill in nightmare mode.
  • Fixed BGM mixing up when victory accomplished in the Coast map.
  • Fixed and cards not showing effect of HP change.
  • Fixed advisor not giving Tax bonus from other leaders' starting advisors.
  • Fixed advisor which was giving gold not as written.
  • Fixed that was not affecting card.

Fan Art

  • made by Lizty
  • drawn by ssyyhhkr
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