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CHR$(143)NewsEnd of the year version: various small improvements...
Game update

End of the year version: various small improvements...

CHR$(143) · published 26 Dec 2022, 12:03 UTC · build 10207770

All newsPlayers around this dateRead on Steam

I would like to take this moment to warmly thank all the players who give me feedback or publish videos of their games. Thanks to them, CHR$(143) is improving little by little.

Among other things, version 1.26.26 slightly simplifies the diabolical level 18... and fixes a small bug in the terrifying level 71! (even if... that was a bug that could sometimes allow to win more easily!!)

Additional detail: the agent will now refuse to automatically build an item that would lead to locking yourself without oxygen ;^)

And to send a very humble message of better mutual understanding between peoples, three new languages are supported: Polish, Turkish and Ukrainian...

All the best to you all.

More from CHR$(143)

Other announcements

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Major update25 Aug 2024Smoother learning curve: access the heart of CHR$(143)!Historical difficulty of CHR$(143) no longer stands in the way of a deeper discovery of the game Opt for the easier difficulty level , with a smoother learning curve, and go further in the game ! Version 1.30 is designed to make the game more accessible with 2 major additions: · the player can opt anytime for the easier difficulty level (currently available for most of the first 22 levels, as w…Major update5 Apr 2024CHR$(143) version 1.28: new and improved building strategies!Version 1.28 has been released :-) This version introduces a fun new feature (which has been much requested...) Four new building strategies have been introduced. These are explained at the end of level 11, but if you have solved it already and don't want to solve it again, here are a few hints: · the 2 historical strategies (" upward " and " downward ") are now completed by " leftward " and "…Community23 Oct 2023New Workshop Level "Shmup!"This is an original workshop level with a very simple goal: program your CPU to hit as many targets as possible... Easy? Yes, but they move... and fast... Will your program be faster than the targets?