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Swordsman VRNewsPatch 1.71
Major update

Patch 1.71

Swordsman VR · published 1 Dec 2022, 17:56 UTC

All newsPlayers around this dateRead on Steam

Swordsman 1.71


- Boss Weapons Remastered: (Solis, Stormbringer, Tombstone, Kodoku, and Hellfire)
- Improved wind-up for enemy light attacks
- "Hard" Horde mode added (default)
- Nerfed Horde rewards (per level)
- Improved enemy two-handed grips
- Improved Telekinesis gripping (traces from palm, easier to use)
- Lowered cool-down for Telekinesis gripping weapons after dropped


- Enemies decapitated while entering Finisher state stayed alive
- Enemy bodies sometimes jittered (especially the arms)
- Kicking an enemy in Finisher state did not kill them
- Touching things in Hub could trigger sounds even when body not visible
- Pause menu could clip into objects and hide behind them
- Blood decals from enemies could render on top of Gun Sword's barrels

+ 1.72 Hotfix
- Weapons in hub could spawn sounds even when not visible (on player)
- New boss weapons were not in the correct weapon category in shop
- Arena victory screen showed contest win screen instead
- Weapons on the ground could still damage enemies
- The game crashed without an internet connection

Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap

To chat with us, join us on Discord: https://discord.com/invite/sinnstudio

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