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GameMaker Studio 2 MobileNews2022.11 Release
Game update

2022.11 Release

GameMaker Studio 2 Mobile · published 29 Nov 2022, 16:47 UTC · build 10038593

All newsPlayers around this dateRead on Steam

IDE v2022.11.0.54 Runtime v2022.11.0.73

November’s 2022.11 release brings the ability for you to pick which bits of your runtimes you wish to download (allowing for smaller install sizes and less time downloading after a new install/update) and the ability to use GameMaker offline if you’re signing-in with an Opera Account. The Image Editor has been changed to paste clipboard items as a new layer in your image rather than as a brush attached to the mouse cursor, the Room Editor has several more new in-game filter effects for you to use, and the Code Editor has several new features for creating strings and formatting numbers. Pinch-to-zoom has been re-implemented also for all suitable editors.

On the runtimes side, as well as the new filters already mentioned there are new or improved functions for audio, arrays, Spine, string-manipulation, and others. It updates the libraries used for gamepads, websockets and Gradle to fix a number of issues already resolved by these external tools. On consoles, these runtimes introduce the ability for PS5 players to use their existing PS4 saves for the same game, plus adds support for Xbox developers to determine users who are streaming the game on mobile devices. Along with all of that, there are fixes for a large number of other bugs as well - including some quite important changes to HTML5 behaviours, which you can read more about in the runtime notes linked-to below.

Because you're likely to encounter both of them the first time you launch this new version, you can also find links to guides about the new Runtime Modules Dialog and the new GX.games MQTT server in the notes below, so please do see them if you have any questions before updating.

IDE Release Notes
Runtime Release Notes

More from GameMaker Studio 2 Mobile

Other announcements

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Game update15 Dec 20232023.11.1 Update ReleaseA small-but-important release to fix many of the hotkeys issues found in the 11.0 release, plus an issue with in-game where you could not hold down both the left and right mouse buttons without "one resetting the other" in some circumstances. For the full list of the fixes in this release (there are no new features), please see the 2023.11.1 milestone page . Important Notice For Users Of This L…Game update7 Dec 20232023.11 Release2023.11 brings lots of behind-the-scenes performance improvements to both the IDE and Runtime; various new functions have been added to expand what you can do with buffers and rooms; following on from the SDF Effects added last release, you can now apply these effects to text tracks within your Sequences; you can now create your own Game Strip projects (and there is a new template you can use t…Game update11 Oct 20232023.8.2 Update Release 2A small-but-essential update to the IDE for stopping a start-up crash you may have seen in the release from last week whenever licensing had failed. Now, if there is an issue with incomplete/stale licensing information in your user manager file, GameMaker will detect this and clear the file out, allowing you to start the program safely and log in again with no problems. There are no runtime cha…