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Papers, PleaseNewsInvisible Update Incoming
Game update

Invisible Update Incoming

Papers, Please · published 27 Nov 2022, 02:36 UTC

All newsPlayers around this dateRead on Steam

As part of porting this game to phones, I re-wrote most of the code in Haxe and switched from OpenFL to Unity as the core engine. That's worked ok so far on phones and now it's time to transition the desktop builds to this new version. This is intended to be a mostly invisible update on desktop - no content changes and no loss of progress. Still, the fact that so much has changed behind the scenes has made me cautious.

Beta Testing


Version 1.4.5 covers Windows/Mac/Linux and is now available on the preview branch. If you're feeling brave, please give this version a try and let me know if you notice anything different or run into any problems (in the comments here, on Twitter @dukope, or through the support form). I'll move this build to the main branch after building a little confidence.

What's New


Content-wise, all platforms and versions are as similar as possible. Some notable changes from the currently-available 1.2.76 to 1.4.5 on desktops:

  • Runs under Unity 2020, hopefully improving compatibility.
  • Tweaks and bug fixes here and there.
  • Added command-line switches for disabling vsync, stretching to fill the screen, and more.
  • No more "boot.xml" for overriding the save directory (use "savedir" command-line switch instead)
  • Added an official localization for Korean (by BADA Games)
  • Added an official localization for Turkish (by Bared ÇİL)
  • Added an official localization for Czech (by Tomas2886 et al)

Updates from Beta 1.4.4 to Beta 1.4.5

  • Reworked fullscreen/windowed logic to fix blurriness
  • Fixed savedata folder calculation on Windows
  • Fixed disappearing ambient audio when pausing/unpausing
  • Fixed intermittent flickering system mouse cursor
  • Fixed "-1" endless score display
  • Extended confiscation drawer hit rect into border for easier clicking

(Thank you memenorio and Haï!)

Updates from Beta 1.4.5 to Beta 1.4.6

  • Fix stampbar quick-open/close and non-auto-closing issues
  • Restore original inspection sound effects
  • Fix errant shadow pixels on entering traveler
  • Fix cropped sub-title text in newspaper

(Thank you again memenorio!)

Updates from Beta 1.4.6 to Beta 1.4.7

  • Fix original inspection sound effects again
  • Compensate for mouse lag in macOS
  • Cap framerate at 60fps in all modes to prevent broken animations

(Helped again by memenorio)

What May Break


Some things that may not work right:

  • Achievements & leaderboards. This has been tested a bit but the underlying social API has completely changed so anything could happen here. Anything.
  • Game progress. OpenFL and Unity use fundamentally different methods to determine where to store savedata on the HD. I've copied the logic from 1.2.76 but tracing that logic through OpenFL to Lime to SDL is not exactly straightforward. If there's a problem here, the game will be looking in the wrong spot for your save files.
  • Input & rendering. Unity is handling all rendering and input now instead of the OpenFL/Lime/SDL stack. Another place where anything could happen. Who knows!
  • Custom localization packs. Loc packs used to be in one place, now they're in another. If you have a custom loc pack installed, it'll need to be put in the new location under /PapersPlease_Data/StreamingAssets/loc

WARNING

This 1.4.5 preview build has not been tested extensively. I recommend backing up your savedata before switching to the preview branch.

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Community9 Aug 202310 Years!Papers, Please is 10 years old! Hard to believe! I owe a sincere thanks to everyone that's supported me and my games over the last decade. A few things to celebrate the anniversary: · Set up a $1.99 sale until the weekend, just a few days. · Designed some fresh goods (shirts, stickers, posters, etc) · Released the soundtrack on a few streaming services · Made a $100K donation to the Internation…Game update21 Mar 2023Update 1.4.11Taking care of a few more issues. Mainly, super slow animations when running at insane framerates, and muted sounds. Changelist · Reworked frame sync logic, again, to fix slow animations. Tries 60fps vsync first, then CPU sync. · Fixed bad language selection dialog when booted with unknown language · Fixed zeroed sound volumes on locales with "," decimal point · Always stretch screen to extents…Game update12 Mar 2023Update 1.4.10This is a small update to address issues reported in version 1.4.9. Please comment below or send a support request if you're still seeing problems with the game. Changes · Fix softlock when detaining Simon Wens while he's leaving · Fix crash when too many items appear on night list · Fix day 4 rent increase to apply immediately · Fix repeated dialog when multi-clicking interrogation button · Po…