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HavocadoNewsUpdate #11: Burning and Breaking Live!
In-game event

Update #11: Burning and Breaking Live!

Havocado · published 13 Sep 2019, 16:57 UTC

All newsPlayers around this dateRead on Steam

Hey everybody!

Burnables and breakables are live on the main branch. Woo! This includes the new Bridge level as well as a bunch of fixes. The progress of making all the game objects breakable and burnable is ongoing so expect stuff that isn’t breakable yet to get there eventually. We’ve also altered the player on fire state.

We’ve also retuned the Havocado form, Backhoe, and Jetskis since they were feeling a bit weird after the PhysX upgrade. Feedback on those most welcome.

<3

-Webble

New Stuff

  • New Suspension Bridge Level (burnable and destroyable, naatch)
  • Lots more objects converted to flammable/breakable
  • Wharf, Docks, Beach, Turkeyshark level all converted to be more breakable and flammable
  • Added Flamethrower Objects
  • Reworked Flare Gun to catch stuff on fire
  • Fire propagation matrix
  • Standing in water or spraying objects with water particles extinguishes them
  • Player On Fire state
  • Added a Slope Assist force so the player won’t fell sluggish running up ramps and inclines.
  • Testing different shader for environments
  • Added SSAO post processing
  • Visual tweaks to lots of levels
  • Testing some color changes and improvements
  • Shipping containers now breakable with openable doors

Tuning Changes

  • Tuned turkeyshark up a bit so he should chase people around more
  • Player main rigid capsule size reduced to help with get-up explosions and general stability (may cause players to fall through cracks more)
  • Retuned Tank, Backhoe, Jetskis, and Drones - physX upgrade messed up all the tunings so they had to be redone. Tried to make them faster/more brutal
  • Rotation lock doesn’t engage when grabbed on to heavy things to prevent physics explosions. May have some unintended consequences - keeping an eye out.

Bug Fixes

  • FINALLY fixed grab angle of melee weapons! :D
  • Fixed ‘yeet’ player explosion bug aka “Taffy Mode”
  • Fixed Transition textures not displaying properly
  • Fixed issue where laser wouldn’t knock people out
  • Fixed issue where getting a mushroom after bunny ears copied the player
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