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RepetendiumNewsUpdate 14 - 16th November
In-game event

Update 14 - 16th November

Repetendium · published 16 Nov 2022, 06:24 UTC

All newsPlayers around this dateRead on Steam

Update 14 - 16th November


This patch is primarily about changing the basic game loop a little to make the game direction a little more clear for the player and hopefully to ease them into the difficulty of the game.

Changes

  • The current level goal is displayed in the top right corner.
  • Bosses no longer randomly as events. They now only spawn once the summon bar has been filled and are required to be killed to unlock the level exit.
  • Once you have run out of special perks event orbs will now instead grant 1 levels worth of experience to prevent getting the same perk choices over and over (will be changed once more perks exist)
  • Lowered the health of enemies respawned by the 'they rise again' level mod by 50%
  • Reduced explosion delay of Betty grenades by 25%

Bug Fixes

  • Fixed bug where the levelup screen could look like its shaking
  • Fixed a bug where the end score screen could sometimes not show up
More from Repetendium

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Community5 Feb 2026Quick roadmap updateHey guys, ive updated the overall game roadmap (long time coming), you can check it out over here or below, sorry to those expecting an actual game update, but its coming soon ːsteamboredː: · Town - Something that wasnt in the original version of the roadmap but was something i wanted to originally add. The town will serve as a sort of inworld menu where you choose character/weapon and upgrades…Community3 Aug 2025ProgressJust wanted to update everyone on the progress of the game! The new biomes are coming along nicely, bunch of new enemies and bosses to fight :) The new character is posing some implementation issues with how different he will play to the rest but should be able to get it sorted. Lately ive been setting aside a day or 2 per week to get some prototypes up and running for the game that will come a…In-game event4 Jun 2025Update 0.361 - ProgressionNext biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes Changes · Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later · New Item…