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RepetendiumNewsUpdate 12.75 - 8th November
In-game event

Update 12.75 - 8th November

Repetendium · published 8 Nov 2022, 12:27 UTC

All newsPlayers around this dateRead on Steam

Update 12.75 - 8th November

Small patch here to address some player suggestions and issues, since the game balance has changed the global leaderboards will be reset in a day or 2

Changes

  • New powerup, ore vacuum - pulls in all ore on the ground
  • The leaderboard now has buttons to scroll positions
  • Evolution upgrade costs are now also listed under the selected upgrade
  • Added a voice volume option to the menu for those that think the voices are a little heavy..
  • The experience requirement per level has been tweaked so lower levels require less exp and higher levels needing a little more.
  • Enemy damage and hp scaling has been tweaked to increase more quickly once past depth 5
  • Event timing has been changed from an event per 2.5 minutes, to 2 minutes
  • Spawn time of Tellurius (death) has been changes from 6.5 minutes to 5.5 minutes each depth
  • Gamepad input has been slightly reworked to prevent wrong or too fast inputs aswell as hopefully preventing older gamepads from reporting stick movement when there isnt any
  • Changed the leaderboard font to something that supports more languages, let me know if your language is displayed incorrectly

Bug Fixes

  • Music should play correctly now even when your game may be running at a non optimal frame rate
  • Fixed the incorrect spelling of receive in a few spots
More from Repetendium

Other announcements

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Community5 Feb 2026Quick roadmap updateHey guys, ive updated the overall game roadmap (long time coming), you can check it out over here or below, sorry to those expecting an actual game update, but its coming soon ːsteamboredː: · Town - Something that wasnt in the original version of the roadmap but was something i wanted to originally add. The town will serve as a sort of inworld menu where you choose character/weapon and upgrades…Community3 Aug 2025ProgressJust wanted to update everyone on the progress of the game! The new biomes are coming along nicely, bunch of new enemies and bosses to fight :) The new character is posing some implementation issues with how different he will play to the rest but should be able to get it sorted. Lately ive been setting aside a day or 2 per week to get some prototypes up and running for the game that will come a…In-game event4 Jun 2025Update 0.361 - ProgressionNext biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes Changes · Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later · New Item…