Update 12.5 - 4th November
Mini patch here with mostly bugfixes
Changes
- Crystals that are in the process of being picked up while changing depth will now appear at the start of the next depth
- Crystals that are in the process of being picked now move faster to help prevent you outrunning them
- Enemies at further depths now scale stronger
- Higher levels now require a little more experience
- Events on depths other than the first spawn earlier
Bug Fixes
- Fixed a bug with ammo scaling incorrectly with Quick hands
- Fixed a bug related to enemy orb beams not spinning
- Fixed a bug allowing the player to change depths while dead
- Fixed a bug where the deathscreen leaderboard would sometimes not appear if you briefly lost connection to steam leaderboards