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From SpaceNewsCommunity Update – Feedback Next Steps
Community

Community Update – Feedback Next Steps

From Space · published 7 Nov 2022, 18:54 UTC

All newsPlayers around this dateRead on Steam

Hello, Specialists!

Firstly, a huge thank you from the team for all your feedback and suggestions. Now let’s talk about the intel we’ve been gathering from all of you Specialists in the field.

Here are the items we are intending to implement in Patch 1 (subject to change):

Save Game


We hear you, we’re working on a system which will save your progression and spawn you back to your last save point. This means your items, perks etc will remain, you will only need to traverse back to the area you were defeated (don’t worry we won’t tell anyone).

Cursor Visibility


We’re working on a number of shapes and colours which you’ll be able to select to customize the cursor.

Note: The cursor in-game is tied to your operating systems cursor, this was a design decision to help reduce latency with the cursor movements in-game. If you alter your cursor size in Windows, your cursor in-game will also adjust to match it.

Tutorial Message Pop-ups


Going forward, we will address the issue with pop-ups during gameplay.

Pausing


Our plan is to roll out the ability to pause in-game in our upcoming patch. We’re not fully decided on how we’ll accomplish this for a multiplayer session just yet, but we’re looking at options such as if the host pauses the game, all players screens will have a message to indicate this. (We’ll keep you updated on this)

Skippable Cutscenes


Our plan is to have all cutscenes skippable in our first patch.

Weapon Chest


We read your frustrations at not being able to share weapons across your Specialists, so we’re going to introduce the Weapon Chest. The chest will allow you to store your weapons at specific locations and let you collect them anytime using any Specialist. (Think of them a little like the ones found in a very popular zombie game that rhymes with President Weevil)

And that closes out our first patch priority list!

Our aim is to release this sometime towards the end of this week (Targeting November 10th or 11th). If anything changes regarding the date, we’ll keep you informed.

Now we know what you’re thinking, “but what about Multiplayer?”.

We hear the calls for Matchmaking or a Lobby System, Local Coop support, and Client Progression Save states. These things require further investigation, and timing to get right. We can’t provide exact details just yet, but rest assured we’ll be making improvements.

In the future, we’ll share an update on content roadmaps, but right now, we want to focus on addressing player feedback. Please keep your feedback and suggestions coming! We’re thrilled to have such an awesome community that’s invested in From Space and wants to see further improvements to make the game even greater!

For all things From Space, be sure to follow us on Twitter, and join our Discord.
(And tell your friends to follow and Wishlist us here on Steam! 😊)

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