Bigscreen Beta · published

Today’s update improves visual fidelity & immersion on Meta Quest and PCVR headsets with our new Dynamic Screen Lighting 3.0 engine.
We overhauled dynamic screen lighting with new graphics techniques and a lot of fine-tuning. Our latest lighting engine also adds support for real-time specular reflections. It highlights reflective surfaces and specular objects.
To celebrate our new lighting engine we've created a brand new environment: 'The Residence'.
It's a modern, abstract, and cozy space with advanced materials to further enhance the experience. The Residence in combination with DSL 3.0 creates a hyper-realistic, immersive movie-watching experience.
Dynamic Screen Lighting 3.0 is available on PCVR headsets in the following environments:
For Meta Quest 1 and Quest 2 users, DSL 3.0 is currently only in The Residence environment while we work on performance improvements to bring DSL 3.0 to more environments.
Here is what's currently in development and launching in the coming months: