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Hack and SlimeNewsWeekly Update!
In-game event

Weekly Update!

Hack and Slime · published 21 Jul 2022, 09:20 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! Like (almost) every week here comes...

THE WEEKLY UPDATE!

This week the weekly update has been brought forward. Do you know why?

Hack and Slime is going to its first international event! The next July 22, 23, and 24 we will be at the Gamepolis in Malaga, Spain with a stand dedicated to Hack and Slime.

We wait for you!

Reminder to those who have controller problems:

  1. Uninstall and install the game. Steam settings have been changed but may not change until re-install.
  2. Go to your Steam library > Hack and Slime > right click: properties > controller > disable Steam input

This will fix all your issues with controller detection when launching the game or connecting a controller at any time.

Changelog

  • Now the boots modify Corid's movement speed.
  • The Scroll Parallax effect on Warpmazon graphics from Humble Village has been improved.
  • A poorly placed box has been eliminated in The Catacombs 2.
  • The dialogues of walking for the end of his mission have been modified.
  • The depth of some elements in Humble Village has been corrected.
  • A new storage point has been established when talking to Fairon Maiden for the first time.
  • A new storage point has been established when talking with walking for the first time
  • An error related to the appearance of portals and their button icons has been corrected.
  • An error has been corrected that created the duplicate portals when Corid invoked them.
  • An error has been corrected with the sampling of action buttons in the different characters and shops.
  • An error has been corrected that created indestructible boxes and barrels in the dungeon.

Pending Changes

  • Complete the Stash.
  • Add animated particles to Isem-Gar's healing.
  • Add the key graphic from mission 1.
  • Add the death and history of the Slime King.
  • Add new biome "The Dungeons" to Warpmazon.
  • Add a new type of enemy.
  • Effectively include some stats that aren't working in the current version.
  • Improve design and gameplay in "Slime King".
  • Many balance improvements.
More from Hack and Slime

Other announcements

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Community8 Jun 2024Hack and Slime is canceledI am saddened to inform our followers and players that after 3 years of hard work, Hack and Slime has been definitively canceled due to a lack of staff. Hack and Slime consists of several design documents with over 50,000 words of documentation, hundreds of sound assets, and thousands of graphic assets to provide you with 4 to 6 hours of gameplay. It has been an incredible and exhausting work j…In-game event23 Mar 2024Monthly Update!Good morning, Hack and Slime players! This update is very special. As we've mentioned on other occasions, the transition from Construct 3 to Unity is imminent, bringing with it all the enhancements and new content that entails. Hack and Slime will be bigger than ever; with new characters, menus, abilities, and millions of equipment pieces. Unfortunately, this poses an inconvenience for our more…In-game event2 Feb 2024¡Actualización Mensual!Good morning, Hack and Slime players! We have HUGE news for our followers. This will be the last update where we maintain the "old" version in the main branch. What changes will this bring for players who haven't tried the open beta? First and foremost, we want to apologize for any inconvenience, as the most significant change is that saved games from the Construct 3 version will simply disappe…