Update 58.12
- Acid zombies scaling with player count adjusted.
- Fixed a rare crash using black hole
- Fixed an exploit with Knight Juggernaut and Shield Focus
- Enchanter’s study costs reduced, especially at higher levels.
- Rogue parry increased by 10%
- Rogue parry interaction with Toolkit unique fixed
- Knight Javelin damage increased by 180%. Cooldown increased by 50%.
- Knight Challenge energy cost reduced by 2.
- Knight Dazzle cooldown reduced by 10 seconds.
- Summoner gargoyle damage increased by 5%
- Rogue Hit and Run changed to 25% move speed and 30% damage reduction
- Rogue Blinding bomb now also gives the rogue 35% damage reduction for 4 seconds.
- Rogue Conserve Energy now also gives the rogue 35% damage reduction for 4 seconds.
- Rogue Find and Exploit Weakness damage increased by 5%
- Rogue Blood Dance damage increased by 50%.
Working on a larger update to fix multiplayer connection issues that a small percentage of users are experiencing.