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Inside the BackroomsNewsVersion 0.1.8
In-game event

Version 0.1.8

Inside the Backrooms · published 23 Jul 2022, 18:50 UTC · build 9177754

All newsPlayers around this dateRead on Steam

FIXES:

  • hands position in menu and lobby were desynchronized
  • teleport fix when using an elevator or stairs
  • Hound somethings stop moving after reaching some point
  • Ghost player wasn't able to open the doors at the final zone.
  • Ghost player wasn't able to pass through black doors.
  • Matchmaking join to games and duplicated servers errors fixed

NEW CONTENT:

  • MOTH JELLY:
    It can be consumed to get an energy boost for 2 minutes, there are only a few of these items in all the levels.
  • Random Skins:
    Now every time you play, you appear with a random skin.

IMPROVES:

  • Maximum Players increased to 4.
  • Controls rebinding now avaiable.
  • Added language selection system. For the moment only spanish has been added.
  • Now join error window also appears when trying to join on a private lobby.
  • Now you can start turning the safebox cylinder to left or right first.
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Game update17 Jul 2026Update patch 0.7.3Update 0.7.3 Patch Notes Hello backrooms explorers! Update 0.7.3 is now available! This patch focuses on stability, accessibility, gameplay improvements, and fixing several issues reported by the community. Thank you to everyone who continues to share feedback and bug reports. Here's what's new: New Features · Updated the project to Unity 6.5 . · Added a Colorblind Filter . You can enable and a…Game update29 Jun 2026hotfix patch 0.7FIXED: · Hotel level temperature note displayed incorrect information, making the level impossible to complete. · Office color puzzle was impossible to complete for 4 players. · Animation fixed on death Rat that was eating in sewers level.Major update28 Jun 2026INSIDE THE BACKROOMS v0.7Major Update 0.7 is Here! Hello backrooms explorers! After a few months of work, we are finally releasing Version 0.7 , one of the biggest updates we have made so far. This update was originally planned to launch a few weeks ago, but we decided to take more time to improve the overall game experience and fix several bugs that were affecting gameplay. Our main goal with this version was to make…