Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PotionomicsNewsPatch Notes 10/21/22
In-game event

Patch Notes 10/21/22

Potionomics · published 21 Oct 2022, 19:47 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

  • Xid’s Rank 10 now fully unlocks
  • Vendi no longer accidentally eats your potions
  • Magical Wasteland expeditions are now completable
  • Fixed the Rank Up button turning on again after Rank 10
  • Tiering up a potion now gives you more consistent results
  • Expeditions to the Arctic region now yield Yeti Pelts instead of Frost Kindling
  • Luna’s “Visual Trait Campaign I” event now functions properly
  • Fixed Salt and Pepper presenting an invisible potion after accepting a custom order
  • Having 5 active events no longer causes the last one to go offscreen
  • When the player edits their deck during a competition, the game will no longer continue using that newly built deck upon exiting or completing the competition.
  • Updated the background in Xid’s Rank 5 cutscene
  • No more infinitely darkening haunted screen when opening the deck menu or graveyard and pressing Enter
  • Removed the mystery drop-down menu that would appear when right clicking on Quinn’s bulk orders
  • Crystalline Forest is no longer missing an obstacle during expeditions when an “increased loot drop” event is active
  • Fixed incorrect duration descriptions for Luna and Baptiste’s events
  • Fixed incorrect lines about the Round 2 & 3 potions in Anubia’s competition
  • Shop flooring no longer extends out past the back of the shop
  • Fixed deck builder and haggle card text inconsistencies
  • Miscellaneous UI animation updates

Known Issues

Accepted Custom Orders not showing up


We think this is caused when you’ve accepted the same order previously and it’s not resetting properly.

Being able to fulfill Custom Orders that you don’t have potions for


We are currently looking into a fix for this!

Fullscreen display setting results in rendering issues


Alt-tabbing while using the “Fullscreen” display mode, or any other activity on Windows that shifts the focus out of the game, will cause the game to only display a small portion of the screen.
Use Alt + Enter, Ctrl + Enter or F11 to get out of it. For now, please play using the “Borderless” display option if you are experiencing instability in fullscreen.

“Ferocity of the Squirrel” does not currently apply the effect from “Fuel to the Fire.”


The tooltip will show that the effect is doubled when Ferocity of the Squirrel is in effect, but will not actually apply it to the customer or judge.

Need More Information


We need more information on these issues while we try to reproduce them on our end, so if you’re able to we’d appreciate if you sent the following to [email protected]:

  1. Your save data located here:
    /Potionomics/Binaries/Win64
  2. The additional save data here:
    %USERPROFILE%/AppData/Local/Potionomics/Saved/SaveGames
  3. Screenshot of your in-game config settings
  4. Your PC's DxDiag output as a .txt file (https://support.microsoft.com/en-us/help/4028644/windows-open-and-run-dxdiagexe)
  5. For visible bugs, please submit a video with ~30 seconds leading up to the bug occurring if possible.

Vendors showing up without any UI


Some players have reported that traveling between vendors using the sidebar travel menu causes the vendor UI not to appear. If it’s occurring for you, please send us both sets of save data (as detailed above)!
A reported fix for this is using the travel map instead when selecting areas to visit.

Love, Voracious Games

More from Potionomics

Other announcements

All news
In-game event28 Jan 2026Patch Notes 1/28/26Bug Fixes - Fixed Daily Events and Luna’s Marketing Services not saving correctly after closing out of the game - Optimized memory footprint for more loading stability - Improved controller input focus in the adventuring, picking up hero loot, traveling and vendor screens - Improved controller input when feeding and collecting in the gardening screen - Updated controller input to activate when…Game update6 Nov 2024Check Out the Enhanced Potionomics SoundtrackQuick, what’s your favorite song from the Potionomics soundtrack, and why is it this one: The acclaimed Potionomics original soundtrack is full of whimsical themes. Whether that’s through enhancing the vibes of a potion seller’s brewery, showcasing the (p)awsome power of two sea-faring felines, or even raising the romantic stakes with a toothsome rival, Greg Nicolett’s compositions bring Rafta…Game update31 Oct 2024Patch Notes 10/31/24Bug Fixes · Request Log rewards updated to show Boss Finn's beautiful face in Quest Rewards · Boss Finn's Feeding Time now calculates interest correctly · Deck Builder no longer softlocks when navigating to an adjacent empty card slot · Deck Builder now consistently displays unlocked cards · Sylvia's buff and debuff tooltips can now be checked more consistently on the Haggle UI · Fixed an issue…