
BARK released Friday with very few known issues, many of which have already been fixed in the patches for the game thus far. As of today, I have discovered several bugs varying from small annoying details to game-breaking errors. I am fully aware of these issues and will be continuously working on solving these issues before any new content is created for the game!
Please be aware that the game is fully playable and everything (all achievements, endings, etc.) are possible and the game is not broken. There are some objectives, missions, or sequences that I will be tweaking due to their lack of clarity for the player. As a solo developer, it is easy to overlook how difficult or hard to understand a puzzle may be, so as players continue to play the game and experience these sequences, I will continue to adjust them and make the experience as a whole more enjoyable for everyone!
There are also some segments of the game that need some fine-tuning to make all characters, triggers, and several other functioning pieces work more smoothly and cooperate with your actions as a player much better.
In other words, MANY UPDATES will be coming to BARK very, very soon!
If you encounter any issues, please let me know wherever you can! I will be seeking out and fixing as many problems as I can over the coming weeks!
P.S. I was planning to start streaming the development of BARK this week (starting Monday), but I will most likely have to postpone this until either later this week or next week for several reasons. Either way, I will be livestreaming development soon!