Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Falling OutNewsPatch notes for v1.0.21.11
Game update

Patch notes for v1.0.21.11

Falling Out · published 3 Nov 2022, 13:01 UTC

All newsPlayers around this dateRead on Steam

We have been listening and we noticed that some of you were getting frustrating on two things
1) Stomping on enemies sometimes would get you hurt (especially if you jumped on the enemy from the side)
2) Aiming a throw when an enemy is close by is difficult to master.

So we fixed the stomping - it should be much more forgiving now.
And we added Auto-aiming in the Tourist (Easy mode), where when an enemy is close by, the thrown object/partner is aimed at the enemy. Don't worry, you can still turn it off from Settings->Controls if you prefer timing your throws.



Full Release Notes

Added

- Added auto-aim when throwing against an enemy in easy mode. Can be turned off from Settings -> Controls

Modified

- Tweaked a bit how a player can kill an enemy by jumping on him. Previously it was too harsh. Now it's more forgiving.
- When a partner is sliding on the floor, it should still kill the enemy even at lower velocity, to reduce frustration to players.
- When throwing your partner at an enemy with HP 2+, the partner shouldn't get hurt.
- Tweaked further the balancing for killing enemies by jumping on them
- Grappling Gun even Level 1 and 2 now hit enemies
- It will not ask for feedback anymore after a crash. Also fixed the issue of the game not restarting after a crash, since I needed to update the execute shell plugin to be 64-bit.
- Some buttons in dialogs (e.g. exiting from game level) should have the negative choice be red.
- Removed Halloween Run

Fixed

- Tentative fix for rare crash when depositing in piggy bank.
- Tentative fix for crash log where on generating level, level number was 0 which is never the case unless it's the tutorial. But we don't generate a level in the tutorial since it's a static level.
- Tentative fix for crash in level gen. Suspected that a data file is being messed with as that is the only way I managed to repro. If file is tempered, it will show an error and exit.
- Fix for annoyance of throwing partner against wall in solo, and on hitting a wall it changes sprite to sliding vertically, causing a collision with an enemy and gets hurt instead of killing the enemy.
- Mines/C4s should be infront of objects.
- Fixed spiders getting stuck near cage. Regression due to changing cage stand sprite collision.
- Discord integration is now working again.
- Tentative fix for crash found on sentry when getting hearts hud data in replay.

More from Falling Out

Other announcements

All news
Game update13 Feb 2025Steam Deck support and more (v1.2.0.1)Hey Giorgios and Felicies! We've rolled out some highly requested updates for our game on Steam: Steam Deck Support: Now fully optimized to be pixel-perfect and fill the entire Steam Deck screen for an immersive experience. Quality-of-Life Improvement: Sometimes, you don't have time to finish a whole run. Now, if you're in a rush and need to quit the game, you can pick up from the last level yo…Sale23 May 2024Firestoke Publisher Sale - LIVE NOW!Join us in celebrating Firestoke's very first Publisher Sale on Steam with some scorching (sorry, we couldn't resist) discounts of up to 67%! This event features our entire catalogue including newly released gems like Hauntii . Whether you're into beautiful adventures, strategic tower defense, or fast-paced platforming, we've got you covered. In addition to the games themselves, we're offering…Game update4 Feb 2023Patch notes for v1.1.0.1We released another patch yesterday with a few fixes. Fixed · Fix for Solo No-AI tutorial getting blocked in some langauges. · Fix for Menu saving all the time when navigating the custom game menu options. · Fix for being able to skip the first tutorial part by pressing the use key during the dialogue. Modified · Made the first boss easier for easy mode, where he spawns less enemies and increas…