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UnpackingNewsTaking a deep dive into Unpacking’s sound & design
Community

Taking a deep dive into Unpacking’s sound & design

Unpacking · published 28 Jul 2022, 00:04 UTC

All newsPlayers around this dateRead on Steam


Above: @beezelbee_ is building the 1997 room in miniature, and we’re loving following the process

Hello Unpacking fans! It’s been a busy month, but at this point, maybe there’s no such thing as a slow month!

ABC Australia Mini Doco


We’re very excited that this mini-doco has come out—ABC Australia came to Wren and Tim’s apartment on the day of the game launch, and it’s crazy to think about how far we’ve come since this day in November.

Watch on YouTube

We also got reminded that we made our Twitter account four years ago, and it’s resulted in some nostalgia as we think about where we were at that time—at Stugan, in Sweden, building out ovens and taking the first pass at the 1997 level! Wild to see all that progress.

Listen & Learn


Jeff & Ange have been giving some great behind-the-scenes looks at the sound design behind Unpacking. First up, they were on Level with Emily Reese to talk about sound, music and the complications of recording foley for the game, and then followed that up with a video as part of Save & Sound, which dives into the environmental ambiance of the levels (listen for a school letting out at around 3PM in the first level!), how they tracked the sounds of objects across different surfaces. And keep in mind there’s variations on each sound as well!

We put together a TikTok of some of our favorite sounds—what’s yours?

Another peek


On the other end of things (narrative and game design, that is!) Wren & Tim have had a few chances to take some deep dives as well. The PlayStation podcast had them on to talk about different playstyles, hidden details (if you shake the PS5 controller, it shakes the item!), and telling narratives in unique ways. Then, on an episode of Noclip, they talked about all the systems behind the game, and the video is a great look at the game being built in Unity as well as the grids on each level for item placement!

Watch on YouTube

We’re headed to BitSummit!


So excited to announce that we’re headed to BitSummit X-Roads this year! We showed Unpacking at BitSummit in 2019, and we’re so glad to be headed back. If you’ll be there—let us know!

Easter Egg found!


We’re delighted to say that the easter egg from last month’s newsletter has been found! It’s found by interacting with the game console in the 2015 level—and is Witch Beam’s next game, TemPoPo!

That’s all for this month! Next month brings BitSummit and Wren’s keynote at NZGDC, and we can’t wait to share both with you!

Cheers,

Emily & the Witch Beam Team

More from Unpacking

Other announcements

All news
Community6 Jun 2026Paralives x Unpacking collabWe're so delighted to announce that items from Unpacking will now be included in Paralives! You'll be able to: · Collect plushies · Decorate with boxes · Add Unpacking posters to your wall · Wear Unpacking t-shirts · Play Unpacking on the computer · ...and more! Check out the trailer here, and you may recognize a familiar house layout! With all that, we've also set up a bundle so you can pick u…Sale18 Nov 2025Unpacking is 60% off—our lowest discount yet!What's that Piggy has pulled up on the computer? It's Unpacking with a 60% discount ! ːpiggyplushː Right now we're also included in one of our favorite festivals, Cozy Quest , with quite a few fun and cozy games on sale—definitely check it out! ːunpackingboxː cheers, Emily and the Witch Beam teamGame update4 Oct 2025Fixes and updatesThis update addresses the recently announced Unity engine vulnerability as well as rolling in small fixes and improvements · improvements to input rebinding behaviour · fixed an issue related to Album naming and improved handling of Asian characters · updated a couple of entries in the game credits · various small fixes Save files and progress should be unaffected.