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Warstone TDNewsVersion 2.12 is here now!
Major update

Version 2.12 is here now!

Warstone TD · published 6 Jun 2022, 11:44 UTC

All newsPlayers around this dateRead on Steam

Hello there,

We are keeping polishing Warstone TD. It is pre-final version now. There won't be any new features. We are going to fix remaining bugs.

We added Steam Cloud Saves during development of 2.11 version. It had a big flow what players couldn't keep save files on their PC. So, we made an another system in 2.12. The game uses PC save file as priorited. If there is no save file on the PC (player deleted it or reinstalled game) then the game will download it from Steam Cloud. Now players can keep and share their save files whatever they want and do not fear to lose their progress.

Also, we made Offline mode is default for Chinese players, because they are having troubles often playing Online.

Gameplay Changes


We revised whole game and made a lot of small tweaks in mission wave fulfillment. Some waves got easier, some got harder. It should make overall difficulty curve of the game is more linear.

  • Damage of Witcher was increased by 2. Damage of Inquisitor was increased by 3-4.
  • Scream ability of Chiroptera gives 2 bonus armor instead of 3 now.
  • Difficulty of first four missions of the story were slightly weakened. Because we fixed a bug with extra 0-1 damage to all towers and it affected early levels a lot.
  • The Forest of The Amazons. We reduce amount of air enemies in later waves. Added extra divine stone.
  • In the Vicinity of the Temple. Two last waves got easier. Added 3 stones to the drops in the top line.
  • Crossroads. Added 4 divine stones to the drops after Wave 10. Previously player has got much more gold when he could spent.
  • Small improvements of wave fulfillment of next missions: Ordeal, The Dark Forest, The Outpost. Added some Stones and scrolls to drop rewards. Some waves were weakened.
  • Fight to the Death was weakened (later waves). Armor of Boomba was weakened by 2. Added more mana balls and Rend scrolls to the drops.
  • Added 25 gold to the starting gold on On the March mission.
  • Difficulty of Piedmont missions was reduced in certain waves. Added more scroll drops.
  • Difficulty of Spirits Gorge was slightly increased.
  • Difficulty of certain waves of Magical Gem was dramatically reduced. This map was kinda imbalanced.
  • Starting gold of The Valley mission was increased by 75. Starting waves were weakened. Later waves got buffed.
  • The Final mission. First waves got stronger. Later waves got easier. Boss was nerfed at all waves.

Bug Fixes

  • Fixed the bug when some Skill Points can be lost after resetting Skill tree (Offline Version).
  • Fixed the bug when players didn't get currency for Hot Air Balloon (Offline Version).
  • Spirit's Gorge is playable now (Offline Version).
  • Quest and Steam Achievement for playing 1 PvP battle is automatically completed now. (Both versions).
  • Lost Soul mob has proper icon now.
  • Player can't research upgrades of the barrack which is not opened yet now.
  • Some fixes in the text of English comics.
  • Removed a sound of starting new wave when the last mob appeared in Survival missions.
  • Comics about losing in PvP were placed correctly.
  • Mines of Destroyer can't be selected now.
  • Scorch Elemental as a mob has a proper icon now.
  • Fixed the wrong parameter in info text of Block ability (Troll Champion)
  • Fixed tooltips of English localization for tooltip bubbles of info panel (Attack range and etc.)
  • Fixed typo in the text of Sorcery upgrade.
  • Knight Templar no longer hits air units in the Final mission.
  • Corrected numbers in the building preview for economic buildings.

Play with us,

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