Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hack and SlimeNewsWeekly Update!
In-game event

Weekly Update!

Hack and Slime · published 6 Aug 2022, 12:55 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! Like (almost) every week here comes...

THE WEEKLY UPDATE!

First of all, we want to warn you about something important, this update introduces very important changes that may lead to new bugs that did not exist until now, so we want to ask for your help to test and find all those bugs. Hack and Slime is better every day thanks to you.

Steam features are here!
Hack and Slime is now compatible with Steam Greenworks, which means that the tab+shift menu is available at all times. Also, this allows us to add achievements to the game (we know you want achievements) and we're going to add a lot.

The death of the Slime King!
In addition to adding more lore to the game, the death of Slime King now has conversations during combat, which can be used in many situations.

Hack and Slime grow!
after the death of the Slime King now you will not see a thank you message, we have enabled access to the next level (under construction) which is the first step to increasing the content and duration of the game.

Reminder for those having problems with the controllers:

  1. Uninstall and install the game. Steam settings have been changed but may not change until re-install.
  2. Go to your Steam library > Hack and Slime > right click: properties > controller > disable Steam input

This will fix all your issues with controller detection when launching the game or connecting a controller at any time.

Changelog

  • In English the conversation of Slime King crashing the game with the dialogue "Up!"
  • Steam Overlay appears activated when starting the game (Windows)
  • The door of the Treasury room to Dungeons 1 does not work, does not take Dungeons 1.
  • The Slime King shows his name badly in dialogues both in English and Spanish.
  • In Catacombs 2 there is a poorly placed indication arrow of "The Mortuary"
  • Animation "agonizing" of Slime King has been accelerated before dying.
  • When defeating Slime King no longer appears the message of thanks.
  • The "Treasury Chamber" level has been added
  • The level "The Dungeons 1" has been added
  • In the Treasury Chamber, overlapping music is reproduced.
  • In the conversation with the Slime King, the image of Fairon Maiden appears.

Pending Changes

  • Complete the Stash.
  • Add animated particles to Isem-Gar's healing.
  • Add the key graphic from mission 1.
  • Add a new type of enemy.
  • Effectively include some stats that aren't working in the current version.
  • Improve design and gameplay in "Slime King".
  • Many balance improvements.
  • Fix bugs related to damage and skill levels.
More from Hack and Slime

Other announcements

All news
Community8 Jun 2024Hack and Slime is canceledI am saddened to inform our followers and players that after 3 years of hard work, Hack and Slime has been definitively canceled due to a lack of staff. Hack and Slime consists of several design documents with over 50,000 words of documentation, hundreds of sound assets, and thousands of graphic assets to provide you with 4 to 6 hours of gameplay. It has been an incredible and exhausting work j…In-game event23 Mar 2024Monthly Update!Good morning, Hack and Slime players! This update is very special. As we've mentioned on other occasions, the transition from Construct 3 to Unity is imminent, bringing with it all the enhancements and new content that entails. Hack and Slime will be bigger than ever; with new characters, menus, abilities, and millions of equipment pieces. Unfortunately, this poses an inconvenience for our more…In-game event2 Feb 2024¡Actualización Mensual!Good morning, Hack and Slime players! We have HUGE news for our followers. This will be the last update where we maintain the "old" version in the main branch. What changes will this bring for players who haven't tried the open beta? First and foremost, we want to apologize for any inconvenience, as the most significant change is that saved games from the Construct 3 version will simply disappe…