Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Bitty EngineNewsUpdate Notes: v1.2
In-game event

Update Notes: v1.2

Bitty Engine · published 31 Aug 2022, 07:51 UTC

All newsPlayers around this dateRead on Steam

Update notes v1.1.8 → v1.2:

Enhanced modules, improved usability, fixed some bugs.

  • Added a 2D physics module (beta)
  • Added examples to the "Physics" category
  • Fixed a random seeding issue under multi-threading environment
  • Fixed a crash bug of the `Resources.load(...)` function when argument is invalid
  • Fixed a newline issue of content text in the document viewer
More from Bitty Engine

Other announcements

All news
In-game event19 Jul 2026Update Notes: v1.10.0Update notes v1.9.1 → v1.10.0: This update introduces a new `Ffi` module that enables direct calls to C functions from external .dll/.so/.dylib dynamic libraries within Lua, making it easier to integrate third-party SDKs. It also includes numerous bug fixes and usability enhancements. The beGUI lib has also been updated to v1.10.0 to support the latest Bitty Engine: · Added a simple Ffi module…In-game event8 Jun 2026Patch Notes: v1.9.1Patch notes v1.9.0 → v1.9.1: This update includes Quality-of-Life improvements, including a new repeat pattern filling feature for image assets, as well as better editor zoom and shortcuts. The beGUI lib has also been updated to v1.9.1 to support the latest Bitty Engine: · Added an option for fine zooming with graphical asset editors · Added an operation to fill a tiles asset with selected patt…In-game event15 May 2026Update Notes: v1.9.0Update notes v1.8.0 → v1.9.0: This release introduces a new automation server plugin, so that Bitty Engine can be integrated into your AI workflows or other external toolchains. This version also contains a number of other improvements. The beGUI lib has also been updated to v1.9.0 to support the latest Bitty Engine: · Added an "Automation Server" plugin · Added two menu items to expand or coll…