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Doom & Destiny Worlds - RandomicityNewsUpdate 16324
In-game event

Update 16324

Doom & Destiny Worlds - Randomicity · published 6 Sep 2022, 07:56 UTC · build 9454900

All newsPlayers around this dateRead on Steam

Hello dudes and dudettes,
after the super update on the Level Up system, we are back with a less exiting, but still important, update with fixes and improvements ːNigelAdvː
Enjoy the full changelog below ːPizzaAdvː

Update 16103 changes:

  • Fixed a bug in the end game where the broken final gate could fix itself preventing the player to gather its resources (for those who have this bug, just interact with the final gate after defeating the last boss).
  • Added back the Super Bomb Case to Tropical Mall island.
  • You can now enter special codes in the game options screen.
  • In Randomicity DLC, fixed the Domus teleporting you into the black void.
  • Fixed the revive spell causing the revived character to walk on his side.
  • Now if the player would end up stuck in the ceiling wall of an interior area, moving in any direction should make him jump on the closest valid spot.
  • Now you can change the UI offsets to avoid notches and camera holes to interfere with readability.
  • Fixed : Too many full extractors cause game to freeze and crash.
  • Now enemies will not join a battle if they are on a completely different depth level.
  • Now when you zoom out of the map, even if you hit extreme 'zoom-out', the map should be able to zoom in correctly from the origin point.
  • The map will no longer shift if I double click on the icons when placing a map pin.
  • Improved navigation of the options menu with keyboard or controller.
  • Now when entering battle with buildmode active no longer shows remaining icons on the screen.
  • Fixed superimposition of player 'join' suggestion with quickbar key suggestions.
  • Fixed graphic glitch when inspecting talents in the levelup stat screen.
  • Fixed touch controls not appearing if defeated in battle and quit to title.
  • Fixed battle order in the menu under out-of-screen or below the notch area.
  • State icons should no longer peek from the top of the screen when opening build mode.
  • Fixed: The boat could become 'untangible' if touched from the side.
  • Now enemies should no longer jump on the Ceiling wall when finishing a battle.
  • Large enemies can no longer attack through walls.
  • Now after collecting all holy coins, the blocks under the coins can be correctly removed.
  • Fixed a crash when a player was joining a multiplayer game.
  • Improved and fixed some issues with 'blueprint achieved!' screen.
  • On Mobile, the options screen should no longer be partially cut on the top and on the bottom.
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