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PERISHNewsThe PERISH Demo has a second update based on your feedback!
In-game event

The PERISH Demo has a second update based on your feedback!

PERISH · published 15 Jun 2022, 14:00 UTC

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We have updated the PERISH Demo once more! Find a full changelog here:

Changes:

  • Basic enemies now attack less from behind
  • Ammo is now recovered by 25 ammospheres at each airlock and is no longer purchasable in the Pantheon shop. This is just a temporary workaround for now with a more robust ammo management system in the works
  • Enemies in earlier levels now drop more Danake to aid in acquiring Danake in the early-game
  • Reduced the damage of the Eos energy slice projectile
  • Added a more noticeable spawning sound for basic enemies
  • Ping is now rebindable

Fixes:

  • Fixed an issue where dagger count boost card would give clients +6 daggers instead of +3
  • Fixed an issue where you could select a card before all the cards have been revealed
  • Fixed an issue with the lodestone collection objective in the Pyristaktos Ravine with the objective text not updating when all lodestones were picked up
  • Added a failsafe to prevent losing item unlocks in rare occurrences
  • The throwing axe upgrade should now hit enemies much more reliably
  • Fixed an issue with the shop tutorial where loadout buttons were clickable, opening categories other than consumables
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