Hi everyone! Like (almost) every week here comes...
THE WEEKLY UPDATE!

We apply the first sales period to Hack and Slime!
Are the summer sales over?
Need to buy a little more compulsively?
Pixel art, modern retro, humor, epic, cool words?
This weekly update comes with a 25% DISCOUNT!
Who cares about improvements and fixes?
25%, OF, DISCOUNT!
Changelog
- Some errors have been corrected in catacombs levels.
- The portal in Humble Village has changed places.
- Problems regarding multiple detections have been corrected, including the X-Input type.
- An error has been corrected at the beginning of the Slime King fight, now your initial leap will not damage you.
- Now magic cannot harm critical.
- An error has been corrected related to playing the songs of the dungeon in Humble Village.
- Now the slime who dies from traps such as skewers will not give experience.
- An error related to the catacombs 1 elevator has been corrected.
- An error has been corrected that allowed Corid to open portals in Humble Village.
- An error that showed the refined orbs with "0000" instead of "0" has been corrected.
- An error has been corrected that made some slime invulnerable.
- An error related to the destruction of boxes and barrels has been corrected.
- An error has been corrected that towards the life and mana bar was temporarily filled at the beginning of some levels.
- An error has multiplied the sampling of the icons of buffos and debuffs.
- Name errors have been corrected in the Humble Village Location posters.
- An error has been corrected in the elevator scene, the name "Bistoh" could appear displaced.
- An error has been corrected that the green wells did not give experience.
- Different bugs related to the change of scenes in Humble Village have been corrected.
Pending Changes
- Improve navigation in the quest window.
- Add the Slime King defeat sequence.
- Add the Slime King's treasure chamber.
- Unlock access to the Dungeons.