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Isle of ArrowsNewsPatch notes for September 15, 2022
Game update

Patch notes for September 15, 2022

Isle of Arrows · published 15 Sep 2022, 12:37 UTC

All newsPlayers around this dateRead on Steam

Introduction

Thanks everyone for playing Isle of Arrows and submitting your feedback and bug reports. The reviews, messages, and comments have been very helpful!
Exactly a week has passed since the release of the game and while I'm still a bit overwhelmed trying to catch up to all the messages, I thought I'd give a quick update on the continued development of the game.

Besides bug fixes and minor improvements, I want to focus work on two major points for the time being:

  • Improving the experience for new players and reducing overall friction and frustration caused by balance and RNG
  • Planning out the future of the game and how to expand it going forward


Today’s patch focuses on bug fixes and some rebalancing of the early game content to make the game's difficulty curve less steep. In future patches, I will be looking at balancing for mid and late game content as well.

Patch notes

General

  • Fast forward mode is now always available, even to players that have not yet finished the first campaign

Balancing

  • Lowered the overall difficulty of the Archer’s Oath campaign by slightly reducing the number of enemies that spawn
  • Rearranged some of the unlocks of the Archer’s Oath campaign. A few powerful cards have been moved to unlock earlier in the progression
  • Founder’s Guild starting resources increased by 1 each
  • Treasure chest rewards have been slightly increased and now grant one of the following items: bonus cards, 3 bombs, 4 bridges, or 5 coins
  • Brutes and Executioners now won’t spawn before wave 15 and 18 respectively
  • Removed number of water tiles attached to the Sniper Tower by 1
  • Dehydrate now always rounds up in case of an odd number of water tiles

Bug fixes

  • Fixed a bug that would soft lock the game when getting a tower from the magic wheel without having room to place it
  • Fixed a bug that would mess up a tile’s orientation when quickly rotating it
  • Removed Masterplan from the Cannoneers’ pool of bonus cards and clarified its wording
  • Fixed a localization issue that would show broken UI when clicking on a crystal while playing as the Cannoneers
  • Fixed a bug that allowed arched paths to be built over crystals
  • Reworked the wording on the Cannoneers guild to explain the absence of flags
  • Added a potential fix for an issue that can corrupt save files when a power outage occurs
More from Isle of Arrows

Other announcements

All news
Major update6 Jul 2023Patch Notes for July 6, 2023New Content · Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process General · Reworded the ignition card to make it more clear it only transforms existing traps · Moved skip button for all events and made it red to avoid confusion and accidental clicks · Added Japanese translation Balancing · Reduced gauntlet level 1 & 5 difficulty: Max…Steam news4 Dec 2022Winter FortressSnowy days ahead A blizzard has hit the isle and covered it with snow! To celebrate winter and the end of the year, the Daily Defense will take place in a snowy visual backdrop. This event, which does not impact gameplay, will last until early January. It requires a connection to the internet when launching the game. Thanks for playing & happy holidays, DanGame update2 Dec 2022Patch notes for December 2, 2022Bug Fixes · Hotfix for a save game related issue