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Radio GeneralNewsPatch v1.06 - 'Move directly to' command, and map-editor features galor
In-game event

Patch v1.06 - 'Move directly to' command, and map-editor features galor

Radio General · published 17 Apr 2020, 09:41 UTC

All newsPlayers around this dateRead on Steam

Patch v1.06


A 'Move directly to' command, and map-editor features galore!

You asked, and we answered: you can now directly order your troops to walk in a straight-line. Fastest path? Pfft. WALK DIRECTLY OVER THAT MOUNTAIN. Useful for when the enemies guard the road, making the most efficient/fastest path too dangerous to take.

Reinforcements have arrived for the map editor! Behold more new features than you can shake stick at!

Major


- Added 'move directly to' command - this makes the unit move in as straight a line as possible (will still path around rivers). Want to walk DIRECTLY over that hill and through that forest? You got it!
Note: 'move directly to' not available for voice commands

Map Editor


- Added 'back to map editor' button that appears when testing a map editor map (clicking it returns you to the map editor and loads the map you were just testing)
- Added INFANTRY BATTALIONS to map editor
- Added NAVAL ARTILLERY unit to map editor
- Added MINEFIELD to map editor
- Added SWAMPS to map editor
- Added BEACHES to map editor
- Added IMPASSABLE areas to map editor
- Units can now be initially 'lost'
- Units can now be initially 'out of communication'
- Added several BRIDGE rotations
- Can now ZOOM the map with scroll-wheel
- When editing terrain shapes, pink vertices appear on top-most layer
- Fixed weird audio bug when switching between map editor and main scene
- Added a billion tooltips
- Fixed localization of editor
- Delete button no longer appears for maps downloaded via steam workshop subscription (you have to unsubscribe via the website)
- Fixed bug where going back and forth between map editor and main menu had unique unit names break

Minor


- Added note about speech models on create new campaign screen (not sure why I removed it way back...)
- Added note about speech models in tutorials and first mission
- Increased font size of stats panel
- Added tooltip about speech models
- Improved localization of a few tooltips
- Fixed speech model setting not saving properly between plays
- Fixed microphone setting not saving properly between plays
- Juno Beach: made Germans retreat less into ocean (Wrong way! Unless you want to surrender...)
- Dieppe revisited: made Germans retreat less into ocean, increased map height to give more room in water
- Fixed artillery mis-reporting actual number of barrages remaining
- Fixed Dieppe Revisited overview not appearing for French localization

Multiplayer


- Minor bug fix to joining

Balance


- Further increased tank resistance to artillery by 10%

What's next? We're going to switch gears and start working on the first free content update. See the roadmap for more details: https://steamcommunity.com/app/1011610/discussions/0/2262438048237032350/

If you're having problems with speech recognition, please refer to this thread: https://steamcommunity.com/app/1011610/discussions/0/2262438048225838980

You can help us improve the speech recognition! We've added a toggle to the bottom-right of the main-menu that records your voice commands. We'd be grateful if you help us improve the speech recognition performance on your bizarre accents. Oh, we did other stuff in this patch too.

We're working hard to make the game the best it can be, so good or bad, please leave a review with your thoughts and comments.

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