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PixelTypeNewsPixelType v1.0.1.5
Game update

PixelType v1.0.1.5

PixelType · published 10 Sep 2022, 18:36 UTC · build 9491145

All newsPlayers around this dateRead on Steam

PixelType has been updated to v1.0.1.5.

- Fixed a problem that Shift_JIS mapping could not be used.
- Fixed a problem in which outlines for certain pixels were not created correctly.
- Updated input system.

More from PixelType

Other announcements

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Community26 Nov 2023Tutorial video is availableYou can also access this video from the PixelType startup screen. Please watch with subtitles turned on.In-game event26 Nov 2023PixelType v1.2.0.159PixelType has been updated to v1.2.0.159. New Features: · Bitmap embedding (EBLC/EBDT) is supported. Equal-sized bitmap data is automatically generated. · Font version can be specified. This can be changed from the project settings. · The warning screen for font output can be skipped. Changes: · The codepoint selection screen has been optimized to reduce spikes when scrolling. · The project set…In-game event4 Oct 2022PixelType v1.1.0.76PixelType has been updated to v1.1.0.76. New features: · Automatic reloading of sheets. Updating an image file of a character sheet is now immediately reflected in PixelType. You can work while checking for changes. · Mapping tables. A table of encodings is now displayed in PixelType, allowing you to quickly select the desired code point. · Shift_JIS valid area limited mapping. A new mapping ty…