Added more bleeders and path guides towards the end of the game
Added more landmarks at Forest
Added more puzzles
Game will now pause when controller is disconnected
Game will now pause when Steam Overlay is opened
Changes:
Major spirit world changes and improvements
Changed Save&Load menu button colors from red to yellow
In-game credit improvements
Minor UI changes
Cutscene polish
Changed horse sieidi inner color from red to purple
Tar Pit village assets repositioned
Moved some checkpoints in Mountain and Tar Pit
Repositioned main path vfx so that they will stop in front of Sarvvis Sieidi
Move one TarBlob in Ground Zero and one in Bárbmu
Fixes:
Fix Askovis being invisible in a cutscene
Remove duplicate examinable in Chapter 5 Lake
Fix Áilu’s cloth and look at IK problems in cutscenes
Multiple fixes to Forest area, such as floating trees, collider positions, examinable position, corridor cameras and obstructing visibility from Outlook to Forest
Prevent turrets hitting Áilu at the end of Saiva spirit world