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Before The Last HourNewsPatch Friday 20/05/22 0.8.3 Quality Of life
In-game event

Patch Friday 20/05/22 0.8.3 Quality Of life

Before The Last Hour · published 19 May 2022, 17:09 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, and thank you for your numerous feedbacks. We were aware that the first week would be difficult for players because of the lack of readability of the interface.

Since January 2022, we have been preparing for Early Access, and this required us to focus on the stability of the game and its gameplay. We knew that this was at the expense of the user interface.
To add an extra difficulty to our early access, we didn't have the means to have QA and localization in several languages.

But today, thanks to the players who encouraged us, we can finally consider all the improvements that Before the Last Hour is missing.
Many thanks to you!

As indicated on our road map, the patch of Friday 20/05/2022 is entirely focused on balancing and UI. Here is the list of items to change:

Balancing:
- The Berserker would not normally trigger some of its abilities.
- The Dryad should be more sensitive to handicaps, but less sensitive to punching
- The Paladin's "Riposte" should be less brutal if you play a FORCE card
- Nerf Pulley Bow, the level gain of these abilities have been removed and replaced
- Rework of all monster hit points
- Improved legendary weapon drop
- Loot level 0 no longer gives a negative reward
- Minor rework of loot levels
- Reworked quest rewards

- Updated icon popup texts
- Added missing arrow in tutorial
- Hovering over quest icons should give the right descriptions
- Hovering over enemy synergy actions is now possible
- Improved the description of many icons in quest/combat
- Interface adjustment, popup size, display problem

- Increase of the size of the icons
- Calculation of bleeding and burning in the final damage
- New map visual
- Combo visual assistance

More from Before The Last Hour

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Major update21 Jul 2022Summer Patch v0.8.5Hello everyone! After a long absence, here is a new patch. The teams need a rest and we can't tell you when the next patch will arrive. This patch will make the game more enjoyable, we continued to improve the interface and our gamedesigner decided to completely redesign the armors of the game. The armor will no longer offer you almost any stats, but will boost your cards, spells and actions. T…Game update7 Jun 2022Patch v0.8.4 fix big + Efrit fix + UIWe had a problem with a parameter of the Efrit that was repeating its plasma phase in a loop. We also rebalanced this miniboss. This patch also contains some UI elements that were not present in the previous patch. The patch will arrive later today.In-game event31 May 2022Patch v0.8.4Hello everyone! The new patch for v0.8.4 is here. This patch took a long time and is mainly focused on balancing and UI. Some quality of life has been added but less than the previous one. We took some time to read the feedback from players, and overall we agree with their request and want to add this content. There is still a lot of work to be done, so this patch won't solve all the problems,…