Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The AscentNewsThe Ascent - Steam Hotfix March 30th
Game update

The Ascent - Steam Hotfix March 30th

The Ascent · published 30 Mar 2022, 09:58 UTC · build 8350345

All newsPlayers around this dateRead on Steam

The following summary covers the key areas we have addressed in this new major Patch update for The Ascent on Steam. This Patch #9 is now live for all players on Steam.

GENERAL FIXES

  • Fixed an issue where purchased items from the various Vendors would not show for Client Players.
  • Fixed an issue where the title takes a noticeably long time to recognize that the Player has left the lobby, which could prevent a Client Player problems trying to rejoin.
  • Fixed a potential crash after triggering the "Photomode" button and disconnecting the controller at the same time.
  • We fixed a number of stability issues around controller disconnections that could happen at various points.
  • Fixed a potential issue where Players could get trapped inside a small area next to the elevator in corpZone.
  • Resolved an issue in Local Co-op where a soft-lock could potentially happen if multiple interactions were triggered at the same time.
  • Fixed an issue where a Client Player NPC dialogue is progressed by the Host Player clicking next in a dialogue with an entirely different character.
  • Fixed some general stability issues in NG+.
  • Resolved an issue in NG+ Online Co-op where currently equipped weapons are not shown in the Player's HUD for Clients after the cutscene.
  • Fixed the issue where the animation of hammer hitting the ground of Hammerhand Larkians was missing.
  • Fixed some NG+ Tutorial display issues.
  • Minor camera fix in the Silo 86 area where the Player view could be cut off at the bottom of the screen.
  • Fixed a number of minor collision issues that could happen when using certain Augmentations.
  • Fixed a number of minor general collision issues.


Our team is still continuing to work hard on improving the game and we continue to be very grateful for all the support and feedback from our players.
The Ascent team

More from The Ascent

Other announcements

All news
Community9 Sep 2026The Ascent Legacy Patch drops Nov 18! Nintendo Switch 2 launches Dec 2.Today, we’re excited to confirm the release date for The Ascent’s Legacy Patch, arriving on November 18, 2026 (PT). Earlier this year, we committed to addressing long-standing community feedback and delivering meaningful improvements to the game. The Legacy Patch is the result of that work, bringing a range of fixes and updates focused on improving the experience for both returning players and…Community29 Jul 20265 Years of The Ascent: 12 Million Players and What’s NextWhen we founded Neon Giant and set out to make The Ascent, we had a clear vision: to make games the way we wanted to make them. Without middle management, each individual owned their creative contribution. We were a small team, but you could feel the impact of every single member. The features, the city sectors, and the narrative weren't designed by a committee or mandated from the top down. Th…Sale28 Apr 2025🎮 Curve Games Publisher Sale: April 28 – May 12 🎮Greetings Indents! The Curve Games Publisher Sale is here to save your spring - With discounts of up to 90% OFF Whether you're going it alone or teaming up with friends, there’s never been a better time to grab a copy and fight your way through the neon-drenched chaos of Veles. At 50% off, the climb to the top starts now. 🔫🌆💥 But we've also got plenty of other games on sale too! Whether you’…