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Marvel’s Spider-Man RemasteredNewsMarvel's Spider-Man Remastered v1.824.1.0 Patch Notes
Game update

Marvel's Spider-Man Remastered v1.824.1.0 Patch Notes

Marvel’s Spider-Man Remastered · published 25 Aug 2022, 12:00 UTC · build 9378498

All newsPlayers around this dateRead on Steam

Hey everyone,

After last week's first patch, another update is now live for Marvel’s Spider-Man Remastered. This patch contains dozens of fixes and improvements and includes a couple of brand-new features. You may need to restart Steam to see this update.

Since we launched the game, we have seen many requests for the addition of a sharpness slider. With this update, we bring you not one, but two of them. In the Display menu you can now use a sharpness slider when NVIDIA DLSS or AMD FSR 2.0 is activated. You can finetune the sharpness for each upscaling technique to taste in ten different steps.

In the Graphics menu you will also find a Sharpness slider, that works independently from the sharpness slider for upscaling. This slider controls the in-game sharpness, like the sharpness slider that was already available in Photo Mode. When using DLSS or FSR 2.0, you can combine both sliders.

The third new feature is an option to force the aspect ratio of the game to values like 32:9 or 21:9 on any screen. This gives all players the possibility to experience Marvel’s Spider-Man Remastered in ultrawide aspect ratios.

Release Notes

  • Added sharpness sliders for NVIDIA DLSS and AMD FSR 2.0 upscaling.
  • Added a sharpness slider that controls in-game sharpness.
  • Added an option to force the aspect ratio to 32:9, 21:9, etc.
  • Finetuned the spawn rates for Crowd and Traffic Density settings, to better reflect various modes.
  • Implemented a fix for a bug that turned objects into spiked distorted geometry.
  • Fixed white artifacts appearing around buildings while swinging through the city.
  • Fixed various ray-tracing related crashes, including a crash that would occur when enabling ray-tracing on PCs with Intel Ivy Bridge CPUs.
  • Various visual fixes related to ray-tracing on the Very High Geometry Detail setting.
  • Fixed a bug that prevented some players from progressing in the Spider-Hack mission.
  • Fixed black blobs and sparkling pixel artifacts on characters when using Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
  • Enabled Gyro Aiming on Steam Deck for Black Cat Stakeouts and interactable objects.
  • Various UI fixes for Steam Deck.
  • Fixed an issue that prevented the game from launching when the installation folder contained non-Latin characters.
  • Improved field of view and cinematic blur transitions.
  • Improved error handling when Controlled Folder Access prevents the launch of the game.
  • Various visual fixes related to ultrawide aspect ratios and multi monitor setups.
  • Various fixes related to mouse and keyboard controls.
  • Stability fixes related to Dynamic Resolution Scaling in combination with AMD Radeon GPUs.
  • Various stability fixes and improved logging.

Known Issues

  • Some players using Intel GPUs cannot take a picture of the Empire State building, blocking their progression. This issue only occurs on Intel GPUs. Intel is working on a driver update to address this.

Ongoing investigations

  • Some players are reporting that some game achievements are not unlocking correctly for them. We are investigating.
  • Some players on laptops with NVIDIA GPUs are reporting significantly lower performance than what would be expected from their hardware. We are investigating this potential issue together with NVIDIA.
  • Some players are mentioning performance degradation after playing for a long amount of time. So far, we have not been able to reproduce this issue, but our investigations are ongoing, and we are analyzing data from players experiencing these issues to get a better understanding of the potential underlying problem.
More from Marvel’s Spider-Man Remastered

Other announcements

All news
Game update8 Jul 2026Improved DualSense Edge support for Marvel's Spider-Man RemasteredHey everyone, Today we are releasing a small update to improve support for the DualSense Edge controller. This patch also contains a couple of bug fixes, and we’ve updated AMD FSR to version 3.1.4, adding compatibility with Machine Learning-based FSR Frame Generation on supported hardware. Patch Notes v4.630.0.0 · Improved support for the DualSense Edge controller. · Added compatibility with ML…In-game event27 Jun 2024AMD FSR 3.1 is now available in Marvel's Spider-Man RemasteredHey everyone, We're excited to announce the availability of AMD FSR 3.1 in Marvel's Spider-Man Remastered. We have been working closely with AMD to incorporate this performance-enhancing technology, which can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling quality. It also allows you to use AMD FSR frame gene…In-game event18 Oct 2023Marvel’s Spider-Man Remastered v.2.1012.0.0 Patch NotesHey everyone, Today’s update for Marvel’s Spider-Man Remastered contains various optimizations and fixes. We’ve made CPU performance improvements for ray-tracing, and made performance and stability improvements for ray-tracing on AMD GPUs. Intel Xe Super Sampling has been updated to version 1.2, with support for dynamic resolution scaling. This update also tweaks the launcher interface to fit b…