Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Deadly FlareNewsUpdate 2.5
In-game event

Update 2.5

Deadly Flare · published 18 Apr 2022, 16:48 UTC

All newsPlayers around this dateRead on Steam

Update 2.5

This last days/weeks were focused on improving some code logic to allow for better fps and memory management specially when building bigger bases
but also some reported bugs have been fixed, and added some visual content like L-shaped Stairs and Wooden Railing

To prevent future updates to download always the full game, this version will upload the full game uncompressed,
this way Steam will compress it by itself and when a new update is released, only the changed files will be downloaded, so future updates size will be lowered.

Changelog:
Improved base building logic to allow for better FPS when building bigger bases
Improved game world creation logic
Fixed memory leaks that would cause big fps drops after playing for some time
Improved Loading/Saving time
Improved item stack system logic
Improved spawn logic for animals and natural resources
Improved container chests/loot save/load logic
Fixed a bug that would prevent guns from shooting or reloading
Fixed Lantern falling through to the floor
Fixed vegetation growing inside base floor
Fixed AK-47 not being allowed to repair
Fixed Small and Big Pendulum trap rotation when loading a game
Fixed Bed not saving position after being moved
Decreased oxygen rate speed
Increased daytime length
Added L Shaped stairs
Added Wooden Railling
Fixed Door breaking without stairs when opening

More from Deadly Flare

Other announcements

All news
Game update10 Jul 2022Hotfix UpdateUpdate to fix some errors: - Workbench Metal Helmet descriptions and icon - Fixed plantbed growing visual plants positions - Fixed river near Barn not being able to interactGame update8 Jul 2022Hotfix UpdateUpdate to fix some errors: - Fixed a bug that would make everything not interactable for the save slot (car, craft stations, items on floor, dog, etc) - Fixed not being able to hit zombies or enemies, or get hit by themGame update7 Jul 2022Hotfix UpdateSmall update to fix some errors: - Fixed enemies not being able to hit you when shooting (this was causing other bugs too)