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Terminal Conflict: Eyes Only EditionNewsMeet Tomo
Community

Meet Tomo

Terminal Conflict: Eyes Only Edition · published 28 Apr 2022, 20:38 UTC

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Commanders!

Seth here. I hope everyone had a fantastic Easter and Passover break. Let’s get right to it cause I am as excited as a long tail cat in a room full of rocking chairs.

It’s the end of April already and that really blows my mind, but things have been hot and furious in the land of the Cold War, with Terminal Conflict. I have been hinting at some things going on and today I get to let you in on some of these events. As you know, we continue to tune, improve and enhance the game from fix’s to new features and content to even improving underlying systems and AI. We are always keeping our ears to the ground to see what directions the community is interested in. We continue in 2022 to move forward with this path.

We are also expanding the Strategy Mill team! Today, with great pleasure, I get to announce that we are being joined by legendary game developer Yoshitomo Moriwaki (Tomo). He brings with him over 24 years of multiple discipline game development. Tomo, being the Lead Designer on Spiderman and the Creative Director on Spiderman 2 (he even designed the much-loved web-swinging system!) will make an excellent innovative addition to our strategic focus. We are excited for Tomo to be joining us in the design role, and bringing fresh eyes and ideas into the DNA of Strategy Mill.

Many will also recognize Tomo as the Creative Director of the award winning game Epic Tavern with his team at Hyperkinetic Studios, of which he is the co-founder. Epic Tavern, which Geek and Sundry calls “D&D meets the Sims” but it’s much more than that, it’s about storytelling with a tavern management layer on top. Epic Tavern is available in Steam Early Access now with the goal of a 2022 full release.

Having been a strategy gamer for many years he remembers the days of playing Steel Panthers and seeing tanks designations such as Sd.Kfz and then doing a deep dive to find out all the information of what is better known as the Panzer 3 and its stats and role during the war.

YouTube fans will also recognize him from the Game Wisdom podcasts. Check out our last episode on "Do Video Games Need Humanlike AI?" featuring Tomo, Seth, Gellert, and Josh Bycer. I will tease that the next episode in planning is about the educational applications of strategy gaming. We look to record in the first week of may.

If you want even more, come to our Discord and chat with him directly of course.

What's happening next


I still can’t give many details on that part, but in the following months, there is going to be lots of Terminal Conflict activity that I will engage you with and informing you about. One of those is the added death calculator that's being developed for the Nuclear Apocalypse. This also means population will now be implemented on a region basis and grow naturally and historically plausibly over time.

Also as promised, remember that the Soviets need to get their time in the blistering heat of Sub-Saharan Africa, so look for that update too soon.

In closing


Check the forums and chime in on things you wish to see improved and any strategy questions. I will start by pushing out information asked and collected in our Discord, so look out for these dispatches on our forums.

Also, remember we are running the AAR contest so get your entries into us. read more about the contest HERE for a chance at fame and glory and all the DLC+OST.

Now I am going to go introduce Bert the Turtle to Tomo, have a great time until we meet again.

/Seth Out...

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