Wow, it’s been a full year since we launched Almighty: Kill Your Gods into Early Access! Time really has flown, and the team is just as busy as ever as we continue building a version 1.0 that incorporates a feature set and quality level we’ve been working toward.
Putting on our 20/20 hindsight goggles, things could have gone a lot smoother at Early Access launch. Having said that, the feedback we’ve received from players has been incredibly valuable. Even the ‘not so complementary ones’ have glints of useful information that are helpful as we look to address issues and flesh out the game.

We were incredibly encouraged by players who understood the game and what we are trying to do and were constructive with their feedback.
As we look back over the last year, we’re excited about how much the game has taken shape and the experience that is awaiting you. Here are a few highlights from the past twelve months:

Making Almighty has been an unforgettable experience, especially thanks to you all. We’re really excited about our upcoming 1.0 release and creating the experience that we originally envisioned. It’s a bit too soon to get into specifics, but you’ll be hearing more about what we’ve got planned in the near future.
In closing, we’d like to thank everyone who has purchased the game and supported us in our efforts, and to everyone who has taken the time to provide us with feedback. We appreciate it more than you know.
Cheers, Almighty. Happy first birthday!